Take-Two Interactive Software SG&A Expenses 2010-2023 | TTWO

Take-Two Interactive Software annual/quarterly sg&a expenses history and growth rate from 2010 to 2023. Sg&a expenses can be defined as the sum of all selling, general and administrative expenses.
  • Take-Two Interactive Software sg&a expenses for the quarter ending December 31, 2023 were $0.533B, a 13.48% decline year-over-year.
  • Take-Two Interactive Software sg&a expenses for the twelve months ending December 31, 2023 were $2.298B, a 10.8% increase year-over-year.
  • Take-Two Interactive Software annual sg&a expenses for 2023 were $2.436B, a 136.91% increase from 2022.
  • Take-Two Interactive Software annual sg&a expenses for 2022 were $1.028B, a 23.07% increase from 2021.
  • Take-Two Interactive Software annual sg&a expenses for 2021 were $0.835B, a 7.56% increase from 2020.
Take-Two Interactive Software Annual SG&A Expenses
(Millions of US $)
2023 $2,436
2022 $1,028
2021 $835
2020 $777
2019 $673
2018 $504
2017 $497
2016 $391
2015 $410
2014 $402
2013 $405
2012 $305
2011 $286
2010 $270
2009 $272
Take-Two Interactive Software Quarterly SG&A Expenses
(Millions of US $)
2023-12-31 $533
2023-09-30 $514
2023-06-30 $599
2023-03-31 $652
2022-12-31 $616
2022-09-30 $659
2022-06-30 $509
2022-03-31 $290
2021-12-31 $266
2021-09-30 $264
2021-06-30 $208
2021-03-31 $205
2020-12-31 $239
2020-09-30 $205
2020-06-30 $187
2020-03-31 $162
2019-12-31 $222
2019-09-30 $226
2019-06-30 $167
2019-03-31 $153
2018-12-31 $232
2018-09-30 $161
2018-06-30 $126
2018-03-31 $108
2017-12-31 $145
2017-09-30 $138
2017-06-30 $113
2017-03-31 $100
2016-12-31 $149
2016-09-30 $130
2016-06-30 $118
2016-03-31 $82
2015-12-31 $109
2015-09-30 $105
2015-06-30 $95
2015-03-31 $91
2014-12-31 $150
2014-09-30 $93
2014-06-30 $76
2014-03-31 $78
2013-12-31 $105
2013-09-30 $144
2013-06-30 $74
2013-03-31 $92
2012-12-31 $94
2012-09-30 $97
2012-06-30 $122
2012-03-31 $75
2011-12-31 $70
2011-09-30 $55
2011-06-30 $105
2011-03-31 $61
2010-12-31 $75
2010-09-30 $73
2010-07-31 $71
2010-06-30 $76
2010-04-30 $68
2010-03-31 $66
2010-01-31 $70
2009-12-31 $92
2009-10-31
2009-07-31 $52
2009-04-30 $59
2009-01-31 $77
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $24.176B $5.350B
Take Two Interactive Software is a leading developer and publisher of video games. Take Two's games can be played on video consoles, personal computers, mobile devices and tablets. The company earns revenues from the sale of disk-based video game products, downloadable contents, subscription, micro-transactions and advertising. The company develops and publishes games through Rockstar Games, 2K, Private Division, Social Point and Playdots. Take Two's Private Division is the publisher of Kerbal Space Program. Take Two has development studios in Australia, Canada, China, Czech Republic, Hungary, India, Spain, the United Kingdom and the United States. The company sells games both physically and digitally through direct relationships with large retail customers and third-party distributors. GameStop, Microsoft, Sony, Steam and Wal-Mart are the top customers.
Stock Name Country Market Cap PE Ratio
Nintendo (NTDOY) Japan $62.753B 16.11
Electronic Arts (EA) United States $33.991B 22.62
Hasbro (HAS) United States $8.069B 23.07
Mattel (MAT) United States $6.443B 13.19
JAKKS Pacific (JAKK) United States $0.246B 5.90
Blue Hat Interactive Entertainment Technology (BHAT) China $0.016B 0.00