Take-Two Interactive Software Total Assets 2006-2019 | TTWO

Take-Two Interactive Software total assets from 2006 to 2019. Total assets can be defined as the sum of all assets on a company's balance sheet.
  • Take-Two Interactive Software total assets for the quarter ending December 31, 2019 were $4.880B, a 11.23% increase year-over-year.
  • Take-Two Interactive Software total assets for 2019 were $4.243B, a 13.52% increase from 2018.
  • Take-Two Interactive Software total assets for 2018 were $3.738B, a 18.69% increase from 2017.
  • Take-Two Interactive Software total assets for 2017 were $3.149B, a 21.58% increase from 2016.
Take-Two Interactive Software Annual Total Assets
(Millions of US $)
2019 $4,243
2018 $3,738
2017 $3,149
2016 $2,590
2015 $2,228
2014 $1,800
2013 $1,278
2012 $1,149
2011 $972
2010 $839
2009 $1,007
2008 $1,083
2007 $831
2006 $869
2005 $935
Take-Two Interactive Software Quarterly Total Assets
(Millions of US $)
Q3 2019 $4,880
Q2 2019 $4,815
Q1 2019 $4,366
Q4 2019 $4,243
Q3 2018 $4,387
Q2 2018 $3,655
Q1 2018 $3,456
Q4 2018 $3,738
Q3 2017 $3,683
Q2 2017 $3,696
Q1 2017 $3,220
Q4 2017 $3,149
Q3 2016 $3,089
Q2 2016 $2,979
Q1 2016 $2,539
Q4 2016 $2,590
Q3 2015 $2,585
Q2 2015 $2,416
Q1 2015 $2,353
Q4 2015 $2,228
Q3 2014 $2,254
Q2 2014 $1,665
Q1 2014 $1,608
Q4 2014 $1,800
Q3 2013 $1,985
Q2 2013 $2,701
Q1 2013 $1,448
Q4 2013 $1,278
Q3 2012 $1,190
Q2 2012 $1,165
Q1 2012 $1,073
Q4 2012 $1,149
Q3 2011 $1,141
Q2 2011 $932
Q1 2011 $1,004
Q4 2011 $972
Q3 2010 $977
Q2 2010 $0
Q2 2010 $944
Q1 2010 $0
Q1 2010 $866
Q4 2010 $839
Q4 2010 $893
Q3 2009 $0
Q3 2009 $0
Q2 2009 $886
Q1 2009 $855
Q4 2009 $901
Q3 2008 $0
Q2 2008 $1,093
Q1 2008 $1,097
Q4 2008 $773
Q3 2007 $0
Q2 2007 $758
Q1 2007 $776
Q4 2007 $793
Q3 2006 $0
Q2 2006 $855
Q1 2006 $906
Q4 2006 $869
Q3 2005 $0
Q2 2005 $882
Q1 2005 $924
Q4 2005 $999
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $12.866B $2.668B
Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through its two wholly-owned labels Rockstar Games and 2K. Their products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company's common stock is publicly traded on NASDAQ under the symbol TTWO.
Stock Name Country Market Cap PE Ratio
Activision Blizzard (ATVI) United States $48.969B 30.79
Nintendo (NTDOY) Japan $42.875B 20.64
Electronic Arts (EA) United States $31.708B 26.19
Hasbro (HAS) United States $12.300B 23.94
Mattel (MAT) United States $4.610B 0.00
Glu Mobile (GLUU) United States $1.078B 105.64
Blue Hat Interactive Entertainment Technology (BHAT) China $0.040B 0.00
JAKKS Pacific (JAKK) United States $0.034B 0.00