Take-Two Interactive Software PE Ratio 2011-2025 | TTWO
Current and historical p/e ratio for Take-Two Interactive Software (TTWO) from 2011 to 2025. The price to earnings ratio is calculated by taking the latest closing price and dividing it by the most recent earnings per share (EPS) number. The PE ratio is a simple way to assess whether a stock is over or under valued and is the most widely used valuation measure. Take-Two Interactive Software PE ratio as of November 05, 2025 is 144.75.
Please refer to the Stock Price Adjustment Guide for more information on our historical prices.
| Take-Two Interactive Software PE Ratio Historical Data | |||
|---|---|---|---|
| Date | Stock Price | TTM Net EPS | PE Ratio |
| 2025-11-06 | 252.40 | 0.00 | |
| 2025-06-30 | 242.85 | $-23.94 | 0.00 |
| 2025-03-31 | 207.25 | $-25.39 | 0.00 |
| 2024-12-31 | 184.08 | $-21.33 | 0.00 |
| 2024-09-30 | 153.71 | $-21.16 | 0.00 |
| 2024-06-30 | 155.49 | $-22.28 | 0.00 |
| 2024-03-31 | 148.49 | $-21.98 | 0.00 |
| 2023-12-31 | 160.95 | $-8.58 | 0.00 |
| 2023-09-30 | 140.39 | $-8.95 | 0.00 |
| 2023-06-30 | 147.16 | $-7.29 | 0.00 |
| 2023-03-31 | 119.30 | $-6.83 | 0.00 |
| 2022-12-31 | 104.13 | $-2.26 | 0.00 |
| 2022-09-30 | 109.00 | $-0.11 | 0.00 |
| 2022-06-30 | 122.53 | $1.52 | 80.61 |
| 2022-03-31 | 153.74 | $3.58 | 42.94 |
| 2021-12-31 | 177.72 | $4.51 | 39.41 |
| 2021-09-30 | 154.07 | $4.84 | 31.83 |
| 2021-06-30 | 177.02 | $5.61 | 31.55 |
| 2021-03-31 | 176.70 | $5.08 | 34.78 |
| 2020-12-31 | 207.79 | $4.27 | 48.66 |
| 2020-09-30 | 165.22 | $4.13 | 40.00 |
| 2020-06-30 | 139.57 | $3.90 | 35.79 |
| 2020-03-31 | 118.61 | $3.54 | 33.51 |
| 2019-12-31 | 122.43 | $2.97 | 41.22 |
| 2019-09-30 | 125.34 | $3.11 | 40.30 |
| 2019-06-30 | 113.53 | $2.70 | 42.05 |
| 2019-03-31 | 94.37 | $2.91 | 32.43 |
| 2018-12-31 | 102.94 | $3.18 | 32.37 |
| 2018-09-30 | 137.99 | $1.82 | 75.82 |
| 2018-06-30 | 118.36 | $1.57 | 75.39 |
| 2018-03-31 | 97.78 | $1.46 | 66.97 |
| 2017-12-31 | 109.78 | $1.58 | 69.48 |
| 2017-09-30 | 102.23 | $1.04 | 98.30 |
| 2017-06-30 | 73.38 | $1.46 | 50.26 |
| 2017-03-31 | 59.27 | $0.49 | 120.96 |
| 2016-12-31 | 49.29 | $0.08 | 616.13 |
| 2016-09-30 | 45.08 | $-0.10 | 0.00 |
| 2016-06-30 | 37.92 | $0.06 | 632.00 |
| 2016-03-31 | 37.67 | $-0.29 | 0.00 |
| 2015-12-31 | 34.84 | $-3.76 | 0.00 |
| 2015-09-30 | 28.73 | $-2.83 | 0.00 |
| 2015-06-30 | 27.57 | $-3.89 | 0.00 |
| 2015-03-31 | 25.46 | $-3.53 | 0.00 |
| 2014-12-31 | 28.03 | $-0.94 | 0.00 |
| 2014-09-30 | 23.07 | $3.33 | 6.93 |
| 2014-06-30 | 22.24 | $2.44 | 9.11 |
| 2014-03-31 | 21.93 | $2.18 | 10.06 |
| 2013-12-31 | 17.37 | $2.82 | 6.16 |
| 2013-09-30 | 18.17 | $-1.21 | 0.00 |
| 2013-06-30 | 14.97 | $0.04 | 374.25 |
| 2013-03-31 | 16.15 | $-0.55 | 0.00 |
| 2012-12-31 | 11.01 | $-1.58 | 0.00 |
| 2012-09-30 | 10.44 | $-2.08 | 0.00 |
| 2012-06-30 | 9.46 | $-2.50 | 0.00 |
| 2012-03-31 | 15.39 | $-1.31 | 0.00 |
| 2011-12-31 | 13.55 | $-0.79 | 0.00 |
| 2011-09-30 | 12.72 | $-0.50 | 0.00 |
| 2011-06-30 | 15.28 | $0.65 | 23.51 |
| 2011-03-31 | 15.37 | $0.76 | 20.22 |
| 2010-12-31 | 12.27 | $1.10 | 11.15 |
| 2010-09-30 | 10.14 | $0.65 | 15.60 |
| 2010-07-31 | 10.25 | $0.27 | 37.96 |
| 2010-06-30 | 9.00 | $0.27 | 33.33 |
| 2010-04-30 | 10.85 | $-0.23 | 0.00 |
| 2010-03-31 | 9.87 | $-0.23 | 0.00 |
| 2010-01-31 | 9.28 | $-0.43 | 0.00 |
| 2009-12-31 | 10.05 | $-0.43 | 0.00 |
| 2009-10-31 | 10.97 | 0 | 0.00 |
| 2009-07-31 | 9.52 | 0 | 0.00 |
| 2009-04-30 | 9.08 | 0 | 0.00 |
| 2009-01-31 | 7.02 | 0 | 0.00 |
| 2008-10-31 | 11.86 | 0 | 0.00 |
| 2008-07-31 | 22.80 | 0 | 0.00 |
| 2008-04-30 | 26.24 | 0 | 0.00 |
| 2008-01-31 | 16.44 | 0 | 0.00 |
| 2007-10-31 | 18.78 | 0 | 0.00 |
| 2007-07-31 | 17.63 | 0 | 0.00 |
| 2007-04-30 | 19.17 | 0 | 0.00 |
| 2007-01-31 | 17.38 | 0 | 0.00 |
| 2006-10-31 | 13.99 | 0 | 0.00 |
| Sector | Industry | Market Cap | Revenue |
|---|---|---|---|
| Consumer Discretionary | Gaming | $46.996B | $5.634B |
| Take Two Interactive Software is a leading developer and publisher of video games. Take Two's games can be played on video consoles, personal computers, mobile devices and tablets. The company earns revenues from the sale of disk-based video game products, downloadable contents, subscription, micro-transactions and advertising. The company develops and publishes games through Rockstar Games, 2K, Private Division, Social Point and Playdots. Take Two's Private Division is the publisher of Kerbal Space Program. Take Two has development studios in Australia, Canada, China, Czech Republic, Hungary, India, Spain, the United Kingdom and the United States. The company sells games both physically and digitally through direct relationships with large retail customers and third-party distributors. GameStop, Microsoft, Sony, Steam and Wal-Mart are the top customers. | |||
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