Take-Two Interactive Software Assets & Liabilities Overview 2010-2023 | TTWO

Current and historical assets & liabilities overview for Take-Two Interactive Software (TTWO) from 2010 to 2023.
Take-Two Interactive Software Annual Assets & Liabilities Overview
(Millions of US $)
Take-Two Interactive Software Quarterly Assets & Liabilities Overview
(Millions of US $)
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $24.365B $5.350B
Take Two Interactive Software is a leading developer and publisher of video games. Take Two's games can be played on video consoles, personal computers, mobile devices and tablets. The company earns revenues from the sale of disk-based video game products, downloadable contents, subscription, micro-transactions and advertising. The company develops and publishes games through Rockstar Games, 2K, Private Division, Social Point and Playdots. Take Two's Private Division is the publisher of Kerbal Space Program. Take Two has development studios in Australia, Canada, China, Czech Republic, Hungary, India, Spain, the United Kingdom and the United States. The company sells games both physically and digitally through direct relationships with large retail customers and third-party distributors. GameStop, Microsoft, Sony, Steam and Wal-Mart are the top customers.
Stock Name Country Market Cap PE Ratio
Nintendo (NTDOY) Japan $62.545B 16.05
Electronic Arts (EA) United States $34.258B 22.80
Hasbro (HAS) United States $9.026B 20.84
Mattel (MAT) United States $6.598B 13.51
JAKKS Pacific (JAKK) United States $0.253B 7.47
Blue Hat Interactive Entertainment Technology (BHAT) China $0.016B 0.00