Take-Two Interactive Software Cash on Hand 2010-2024 | TTWO

Take-Two Interactive Software cash on hand from 2010 to 2024. Cash on hand can be defined as cash deposits at financial institutions that can immediately be withdrawn at any time, and investments maturing in one year or less that are highly liquid and therefore regarded as cash equivalents and reported with or near cash line items.
  • Take-Two Interactive Software cash on hand for the quarter ending March 31, 2024 was $1.107B, a 24.24% decline year-over-year.
  • Take-Two Interactive Software cash on hand for 2023 was $1.322B, a 54.6% decline from 2022.
  • Take-Two Interactive Software cash on hand for 2022 was $2.912B, a 10.96% decline from 2021.
  • Take-Two Interactive Software cash on hand for 2021 was $3.27B, a 28.34% increase from 2020.
Take-Two Interactive Software Annual Cash on Hand
(Millions of US $)
2023 $1,322
2022 $2,912
2021 $3,270
2020 $2,548
2019 $2,136
2018 $1,862
2017 $1,730
2016 $1,531
2015 $1,268
2014 $1,129
2013 $410
2012 $420
2011 $280
2010 $146
2009 $102
Take-Two Interactive Software Quarterly Cash on Hand
(Millions of US $)
2023-12-31 $1,107
2023-09-30 $1,226
2023-06-30 $1,266
2023-03-31 $1,322
2022-12-31 $1,461
2022-09-30 $1,896
2022-06-30 $1,841
2022-03-31 $2,912
2021-12-31 $2,733
2021-09-30 $3,052
2021-06-30 $3,189
2021-03-31 $3,270
2020-12-31 $3,187
2020-09-30 $2,836
2020-06-30 $2,753
2020-03-31 $2,548
2019-12-31 $2,442
2019-09-30 $2,173
2019-06-30 $2,170
2019-03-31 $2,136
2018-12-31 $1,841
2018-09-30 $1,396
2018-06-30 $1,612
2018-03-31 $1,862
2017-12-31 $1,697
2017-09-30 $1,732
2017-06-30 $1,687
2017-03-31 $1,730
2016-12-31 $1,722
2016-09-30 $1,543
2016-06-30 $1,507
2016-03-31 $1,531
2015-12-31 $1,419
2015-09-30 $1,280
2015-06-30 $1,421
2015-03-31 $1,268
2014-12-31 $1,008
2014-09-30 $881
2014-06-30 $903
2014-03-31 $1,129
2013-12-31 $972
2013-09-30 $662
2013-06-30 $646
2013-03-31 $410
2012-12-31 $449
2012-09-30 $328
2012-06-30 $367
2012-03-31 $420
2011-12-31 $453
2011-09-30 $270
2011-06-30 $249
2011-03-31 $280
2010-12-31 $297
2010-09-30
2010-07-31 $232
2010-06-30
2010-04-30 $181
2010-03-31 $146
2010-01-31 $106
2009-12-31
2009-10-31
2009-07-31 $175
2009-04-30 $180
2009-01-31 $218
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $25.812B $5.350B
Take Two Interactive Software is a leading developer and publisher of video games. Take Two's games can be played on video consoles, personal computers, mobile devices and tablets. The company earns revenues from the sale of disk-based video game products, downloadable contents, subscription, micro-transactions and advertising. The company develops and publishes games through Rockstar Games, 2K, Private Division, Social Point and Playdots. Take Two's Private Division is the publisher of Kerbal Space Program. Take Two has development studios in Australia, Canada, China, Czech Republic, Hungary, India, Spain, the United Kingdom and the United States. The company sells games both physically and digitally through direct relationships with large retail customers and third-party distributors. GameStop, Microsoft, Sony, Steam and Wal-Mart are the top customers.
Stock Name Country Market Cap PE Ratio
Nintendo (NTDOY) Japan $69.246B 17.77
Electronic Arts (EA) United States $36.130B 26.09
Hasbro (HAS) United States $8.399B 19.34
Mattel (MAT) United States $6.153B 12.59
JAKKS Pacific (JAKK) United States $0.209B 6.16
Blue Hat Interactive Entertainment Technology (BHAT) China $0.016B 0.00