Electronic Arts Total Assets 2010-2022 | EA

Electronic Arts total assets from 2010 to 2022. Total assets can be defined as the sum of all assets on a company's balance sheet.
  • Electronic Arts total assets for the quarter ending March 31, 2022 were $13.800B, a 3.85% increase year-over-year.
  • Electronic Arts total assets for 2022 were $13.8B, a 3.85% increase from 2021.
  • Electronic Arts total assets for 2021 were $13.288B, a 19.58% increase from 2020.
  • Electronic Arts total assets for 2020 were $11.112B, a 24.06% increase from 2019.
Electronic Arts Annual Total Assets
(Millions of US $)
2022 $13,800
2021 $13,288
2020 $11,112
2019 $8,957
2018 $8,584
2017 $7,718
2016 $7,050
2015 $6,147
2014 $5,716
2013 $5,070
2012 $5,491
2011 $4,928
2010 $4,646
2009 $4,678
Electronic Arts Quarterly Total Assets
(Millions of US $)
2022-03-31 $13,800
2021-12-31 $13,930
2021-09-30 $13,019
2021-06-30 $12,734
2021-03-31 $13,288
2020-12-31 $12,420
2020-09-30 $11,470
2020-06-30 $11,284
2020-03-31 $11,112
2019-12-31 $11,161
2019-09-30 $10,593
2019-06-30 $9,749
2019-03-31 $8,957
2018-12-31 $8,857
2018-09-30 $8,450
2018-06-30 $8,247
2018-03-31 $8,584
2017-12-31 $8,642
2017-09-30 $7,922
2017-06-30 $7,375
2017-03-31 $7,718
2016-12-31 $7,719
2016-09-30 $6,892
2016-06-30 $6,605
2016-03-31 $7,050
2015-12-31 $6,470
2015-09-30 $6,000
2015-06-30 $5,721
2015-03-31 $6,147
2014-12-31 $6,167
2014-09-30 $6,031
2014-06-30 $5,476
2014-03-31 $5,716
2013-12-31 $5,573
2013-09-30 $5,036
2013-06-30 $4,605
2013-03-31 $5,070
2012-12-31 $5,039
2012-09-30 $5,191
2012-06-30 $4,825
2012-03-31 $5,491
2011-12-31 $5,696
2011-09-30 $5,435
2011-06-30 $4,355
2011-03-31 $4,928
2010-12-31 $4,727
2010-09-30 $4,494
2010-06-30 $4,245
2010-03-31 $4,646
2009-12-31 $4,939
2009-09-30 $5,002
2009-06-30 $4,722
2009-03-31 $4,678
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $34.357B $6.991B
Electronic Arts (EA) is a leading developer, marketer, publisher and distributor of interactive games (video game software and content). EA distributes its gaming content and services through multiple distribution channels as well as directly to consumers (online and wirelessly) through its online portals: Origin and Play4Free. EA games can be played on video consoles, personal computers, mobile devices, tablets and electronic readers. The company generates revenues from the sale of disk-based video game products (known as packaged goods), downloadable contents (DLCs), subscription, micro-transactions and advertising. The company operates in three divisions: EA Studios, Maxis and EA Mobile. EA Studios includes DICE (Sweden), EA Canada (Canada), Tiburon (the U.S.), BioWare (Canada and the U.S.) and Visceral (the U.S.).
Stock Name Country Market Cap PE Ratio