Blue Hat Interactive Entertainment Technology Research and Development Expenses 2018-2023 | BHAT

Blue Hat Interactive Entertainment Technology research and development expenses from 2018 to 2023. Research and development expenses can be defined as an expense arising from studies and product development processes.
Blue Hat Interactive Entertainment Technology Annual Research and Development Expenses
(Millions of US $)
2022 $4
2021 $13
2020 $0
2019 $1
2018 $0
2017 $0
Blue Hat Interactive Entertainment Technology Quarterly Research and Development Expenses
(Millions of US $)
2023-06-30
2022-06-30 $2
2021-12-31 $11
2021-09-30 $1
2021-06-30 $1
2021-03-31 $0
2020-12-31 $0
2020-09-30 $0
2020-06-30 $0
2020-03-31 $0
2019-06-30 $0
2018-12-31
2018-06-30 $0
2017-12-31
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $0.015B $0.074B
Blue Hat Interactive Entertainment Technology is a producer, developer and operator of augmented reality interactive entertainment games and toys primarily in China. It offers AR interactive product which includes AR Racer, AR Need a Spanking, AR 3D Magic Box and AR Picture Book. Blue Hat Interactive Entertainment Technology is based in Xiamen, China.
Stock Name Country Market Cap PE Ratio
Nintendo (NTDOY) Japan $69.662B 17.88
Electronic Arts (EA) United States $34.119B 24.64
Take-Two Interactive Software (TTWO) United States $25.260B 95.54
Hasbro (HAS) United States $8.424B 19.39
Mattel (MAT) United States $6.469B 13.24
JAKKS Pacific (JAKK) United States $0.206B 6.06