Electronic Arts Research and Development Expenses 2010-2023 | EA

Electronic Arts annual/quarterly research and development expenses history and growth rate from 2010 to 2023. Research and development expenses can be defined as an expense arising from studies and product development processes.
  • Electronic Arts research and development expenses for the quarter ending December 31, 2023 were $0.584B, a 5.04% increase year-over-year.
  • Electronic Arts research and development expenses for the twelve months ending December 31, 2023 were $2.417B, a 6.38% increase year-over-year.
  • Electronic Arts annual research and development expenses for 2023 were $2.328B, a 6.5% increase from 2022.
  • Electronic Arts annual research and development expenses for 2022 were $2.186B, a 22.95% increase from 2021.
  • Electronic Arts annual research and development expenses for 2021 were $1.778B, a 14.05% increase from 2020.
Electronic Arts Annual Research and Development Expenses
(Millions of US $)
2023 $2,328
2022 $2,186
2021 $1,778
2020 $1,559
2019 $1,433
2018 $1,320
2017 $1,205
2016 $1,109
2015 $1,094
2014 $1,125
2013 $1,153
2012 $1,180
2011 $1,124
2010 $1,229
2009 $1,359
Electronic Arts Quarterly Research and Development Expenses
(Millions of US $)
2023-12-31 $584
2023-09-30 $602
2023-06-30 $596
2023-03-31 $635
2022-12-31 $556
2022-09-30 $565
2022-06-30 $572
2022-03-31 $579
2021-12-31 $539
2021-09-30 $553
2021-06-30 $515
2021-03-31 $468
2020-12-31 $451
2020-09-30 $421
2020-06-30 $438
2020-03-31 $402
2019-12-31 $389
2019-09-30 $387
2019-06-30 $381
2019-03-31 $398
2018-12-31 $334
2018-09-30 $339
2018-06-30 $362
2018-03-31 $335
2017-12-31 $329
2017-09-30 $331
2017-06-30 $325
2017-03-31 $335
2016-12-31 $285
2016-09-30 $291
2016-06-30 $294
2016-03-31 $282
2015-12-31 $266
2015-09-30 $265
2015-06-30 $296
2015-03-31 $285
2014-12-31 $283
2014-09-30 $261
2014-06-30 $265
2014-03-31 $289
2013-12-31 $275
2013-09-30 $283
2013-06-30 $278
2013-03-31 $287
2012-12-31 $278
2012-09-30 $306
2012-06-30 $282
2012-03-31 $252
2011-12-31 $325
2011-09-30 $318
2011-06-30 $285
2011-03-31 $299
2010-12-31 $273
2010-09-30 $277
2010-06-30 $275
2010-03-31 $311
2009-12-31 $290
2009-09-30 $316
2009-06-30 $312
2009-03-31 $332
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $34.036B $7.426B
Electronic Arts (EA) is a leading developer, marketer, publisher and distributor of interactive games (video game software and content). EA distributes its gaming content and services through multiple distribution channels as well as directly to consumers (online and wirelessly) through its online portals: Origin and Play4Free. EA games can be played on video consoles, personal computers, mobile devices, tablets and electronic readers. The company generates revenues from the sale of disk-based video game products (known as packaged goods), downloadable contents (DLCs), subscription, micro-transactions and advertising. The company operates in three divisions: EA Studios, Maxis and EA Mobile. EA Studios includes DICE (Sweden), EA Canada (Canada), Tiburon (the U.S.), BioWare (Canada and the U.S.) and Visceral (the U.S.).
Stock Name Country Market Cap PE Ratio
Nintendo (NTDOY) Japan $61.766B 15.85
Take-Two Interactive Software (TTWO) United States $24.467B 92.54
Hasbro (HAS) United States $9.017B 20.82
Mattel (MAT) United States $6.354B 13.01
JAKKS Pacific (JAKK) United States $0.213B 6.28
Blue Hat Interactive Entertainment Technology (BHAT) China $0.017B 0.00