Mattel Research and Development Expenses 2010-2023 | MAT

Mattel annual/quarterly research and development expenses history and growth rate from 2010 to 2023. Research and development expenses can be defined as an expense arising from studies and product development processes.
  • Mattel research and development expenses for the quarter ending December 31, 2023 were $M, a NAN% increase year-over-year.
  • Mattel research and development expenses for the twelve months ending December 31, 2023 were $0M, a NAN% increase year-over-year.
  • Mattel annual research and development expenses for 2023 were $0B, a NAN% decline from 2022.
  • Mattel annual research and development expenses for 2022 were $0B, a NAN% decline from 2021.
  • Mattel annual research and development expenses for 2021 were $0B, a NAN% decline from 2020.
Mattel Annual Research and Development Expenses
(Millions of US $)
2023 $
2022 $
2021 $
2020 $
2019 $
2018 $
2017 $
2016 $
2015 $
2014 $
2013 $
2012 $
2011 $
2010 $
2009 $
Mattel Quarterly Research and Development Expenses
(Millions of US $)
2023-12-31
2023-09-30
2023-06-30
2023-03-31
2022-12-31
2022-09-30
2022-06-30
2022-03-31
2021-12-31
2021-09-30
2021-06-30
2021-03-31
2020-12-31
2020-09-30
2020-06-30
2020-03-31
2019-12-31
2019-09-30
2019-06-30
2019-03-31
2018-12-31
2018-09-30
2018-06-30
2018-03-31
2017-12-31
2017-09-30
2017-06-30
2017-03-31
2016-12-31
2016-09-30
2016-06-30
2016-03-31
2015-12-31
2015-09-30
2015-06-30
2015-03-31
2014-12-31
2014-09-30
2014-06-30
2014-03-31
2013-12-31
2013-09-30
2013-06-30
2013-03-31
2012-12-31
2012-09-30
2012-06-30
2012-03-31
2011-12-31
2011-09-30
2011-06-30
2011-03-31
2010-12-31
2010-09-30
2010-06-30
2010-03-31
2009-12-31
2009-09-30
2009-06-30
2009-03-31
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $6.354B $5.441B
Mattel Inc. is the world's largest manufacturer of toys. The company's products are sold directly to retailers and wholesalers in most European, Latin American and Asian countries as well as in Australia, Canada and New Zealand through the Mattel Girls & Boys Brands, Fisher-Price Brands, American Girl Brands, and Construction and Arts & Crafts Brands. The products are sold through agents as well as distributors in countries where Mattel has no direct presence. Mattel's portfolio of global brands has vast intellectual property potential. The brands and products are widely classified as Power Brands and Toy Box. The company's Power Brands include Barbie, Hot Wheels, Fisher-Price, Thomas & Friends, and American Girl. Toy Box includes new and innovative products as well as time-tested classics from Mattel-owned and licensed entertainment properties.
Stock Name Country Market Cap PE Ratio
Nintendo (NTDOY) Japan $61.766B 15.85
Electronic Arts (EA) United States $34.036B 22.65
Take-Two Interactive Software (TTWO) United States $24.467B 92.54
Hasbro (HAS) United States $9.017B 20.82
JAKKS Pacific (JAKK) United States $0.213B 6.28
Blue Hat Interactive Entertainment Technology (BHAT) China $0.017B 0.00