Blue Hat Interactive Entertainment Technology Revenue 1970-1969 | BHAT

Blue Hat Interactive Entertainment Technology revenue from 1970 to 1969. Revenue can be defined as the amount of money a company receives from its customers in exchange for the sales of goods or services. Revenue is the top line item on an income statement from which all costs and expenses are subtracted to arrive at net income.
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Blue Hat Interactive Entertainment Technology Annual Revenue
(Millions of US $)
Blue Hat Interactive Entertainment Technology Quarterly Revenue
(Millions of US $)
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $0.003B $0.019B
Blue Hat Interactive Entertainment Technology is a producer, developer and operator of augmented reality interactive entertainment games and toys primarily in China. It offers AR interactive product which includes AR Racer, AR Need a Spanking, AR 3D Magic Box and AR Picture Book. Blue Hat Interactive Entertainment Technology is based in Xiamen, China.
Stock Name Country Market Cap PE Ratio
Hasbro (HAS) United States $12.801B 15.28
Mattel (MAT) United States $4.008B 12.87
Funko (FNKO) United States $0.304B 54.40
JAKKS Pacific (JAKK) United States $0.278B 25.61
Here Group (HERE) China $0.103B 37.60
K-Tech Solutions (KMRK) Hong Kong, SAR China $0.019B 0.00