Blue Hat Interactive Entertainment Technology EBITDA 2018-2025 | BHAT
Blue Hat Interactive Entertainment Technology ebitda from 2018 to 2025. Ebitda can be defined as earnings before interest, taxes, depreciation and amortization.
|
Blue Hat Interactive Entertainment Technology Annual EBITDA (Millions of US $) |
|
|---|---|
| 2024 | $-4 |
| 2023 | $-28 |
| 2022 | $-8 |
| 2021 | $-57 |
| 2020 | $11 |
| 2019 | $10 |
| 2018 | $9 |
| 2017 | $6 |
|
Blue Hat Interactive Entertainment Technology Quarterly EBITDA (Millions of US $) |
|
|---|---|
| 2022-06-30 | $-3 |
| 2021-12-31 | $-66 |
| 2021-09-30 | $2 |
| 2021-06-30 | $2 |
| 2021-03-31 | $2 |
| 2020-12-31 | $7 |
| 2020-09-30 | $2 |
| 2020-06-30 | $1 |
| 2020-03-31 | $1 |
| 2019-06-30 | $1 |
| 2018-12-31 | |
| 2018-06-30 | $0 |
| 2017-12-31 | |
| Sector | Industry | Market Cap | Revenue |
|---|---|---|---|
| Consumer Discretionary | Toys, Games and Hobby Products | $0.003B | $0.019B |
| Blue Hat Interactive Entertainment Technology is a producer, developer and operator of augmented reality interactive entertainment games and toys primarily in China. It offers AR interactive product which includes AR Racer, AR Need a Spanking, AR 3D Magic Box and AR Picture Book. Blue Hat Interactive Entertainment Technology is based in Xiamen, China. | |||
| Stock Name | Country | Market Cap | PE Ratio |
|---|---|---|---|
| Hasbro (HAS) | United States | $12.905B | 16.59 |
| Mattel (MAT) | United States | $4.424B | 10.17 |
| JAKKS Pacific (JAKK) | United States | $0.250B | 26.94 |
| Funko (FNKO) | United States | $0.202B | 0.00 |
| Here Group (HERE) | China | $0.169B | 14.09 |
| K-Tech Solutions (KMRK) | Hong Kong, SAR China | $0.034B | 0.00 |