Hasbro SG&A Expenses 2010-2024 | HAS

Hasbro annual/quarterly sg&a expenses history and growth rate from 2010 to 2024. Sg&a expenses can be defined as the sum of all selling, general and administrative expenses.
  • Hasbro sg&a expenses for the quarter ending March 31, 2024 were $0.337B, a 28.09% decline year-over-year.
  • Hasbro sg&a expenses for the twelve months ending March 31, 2024 were $2.135B, a 15.95% decline year-over-year.
  • Hasbro annual sg&a expenses for 2023 were $2.267B, a 10.97% decline from 2022.
  • Hasbro annual sg&a expenses for 2022 were $2.546B, a 0.52% decline from 2021.
  • Hasbro annual sg&a expenses for 2021 were $2.56B, a 14.54% increase from 2020.
Hasbro Annual SG&A Expenses
(Millions of US $)
2023 $2,267
2022 $2,546
2021 $2,560
2020 $2,235
2019 $1,865
2018 $2,079
2017 $2,032
2016 $1,989
2015 $1,749
2014 $1,621
2013 $1,609
2012 $1,572
2011 $1,575
2010 $1,450
2009 $1,537
Hasbro Quarterly SG&A Expenses
(Millions of US $)
2024-03-31 $337
2023-12-31 $672
2023-09-30 $541
2023-06-30 $586
2023-03-31 $469
2022-12-31 $934
2022-09-30 $616
2022-06-30 $522
2022-03-31 $475
2021-12-31 $806
2021-09-30 $697
2021-06-30 $571
2021-03-31 $485
2020-12-31 $651
2020-09-30 $640
2020-06-30 $451
2020-03-31 $494
2019-12-31 $548
2019-09-30 $544
2019-06-30 $412
2019-03-31 $362
2018-12-31 $695
2018-09-30 $512
2018-06-30 $407
2018-03-31 $466
2017-12-31 $594
2017-09-30 $621
2017-06-30 $428
2017-03-31 $389
2016-12-31 $638
2016-09-30 $574
2016-06-30 $395
2016-03-31 $383
2015-12-31 $562
2015-09-30 $503
2015-06-30 $349
2015-03-31 $336
2014-12-31 $467
2014-09-30 $486
2014-06-30 $356
2014-03-31 $312
2013-12-31 $455
2013-09-30 $511
2013-06-30 $321
2013-03-31 $321
2012-12-31 $478
2012-09-30 $435
2012-06-30 $342
2012-03-31 $317
2011-12-31 $442
2011-09-30 $460
2011-06-30 $377
2011-03-31 $296
2010-12-31 $451
2010-09-30 $412
2010-06-30 $299
2010-03-31 $289
2009-12-31 $487
2009-09-30 $434
2009-06-30 $337
2009-03-31 $278
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $8.559B $5.003B
Hasbro Inc. is engaged in the design, manufacture and marketing of games and toys. The company offers traditional, high-tech and digital toys, games and licensed products under various well-known brands. Hasbro delivers immersive brand experiences for global audiences through consumer products, including toys and games; entertainment through eOne, its independent studio; and gaming, led by the team at Wizards of the Coast, an award-winning developer of tabletop and digital games best known for fantasy franchises MAGIC: THE GATHERING and DUNGEONS & DRAGONS. The company?s brands includes MAGIC: THE GATHERING, NERF, MY LITTLE PONY, TRANSFORMERS, PLAY-DOH, MONOPOLY, BABY ALIVE, DUNGEONS & DRAGONS, POWER RANGERS, PEPPA PIG and PJ MASKS, as well as premier partner brands.
Stock Name Country Market Cap PE Ratio
Nintendo (NTDOY) Japan $64.311B 16.51
Electronic Arts (EA) United States $34.638B 23.05
Take-Two Interactive Software (TTWO) United States $24.885B 94.12
Mattel (MAT) United States $6.349B 12.99
JAKKS Pacific (JAKK) United States $0.202B 5.95
Blue Hat Interactive Entertainment Technology (BHAT) China $0.016B 0.00