Take-Two Interactive Software Market Cap 2010-2024 | TTWO

Take-Two Interactive Software market cap history and chart from 2010 to 2024. Market capitalization (or market value) is the most commonly used method of measuring the size of a publicly traded company and is calculated by multiplying the current stock price by the number of shares outstanding. Take-Two Interactive Software market cap as of May 27, 2024 is $26.5B.
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $26.496B $5.350B
Take Two Interactive Software is a leading developer and publisher of video games. Take Two's games can be played on video consoles, personal computers, mobile devices and tablets. The company earns revenues from the sale of disk-based video game products, downloadable contents, subscription, micro-transactions and advertising. The company develops and publishes games through Rockstar Games, 2K, Private Division, Social Point and Playdots. Take Two's Private Division is the publisher of Kerbal Space Program. Take Two has development studios in Australia, Canada, China, Czech Republic, Hungary, India, Spain, the United Kingdom and the United States. The company sells games both physically and digitally through direct relationships with large retail customers and third-party distributors. GameStop, Microsoft, Sony, Steam and Wal-Mart are the top customers.
Stock Name Country Market Cap PE Ratio
Nintendo (NTDOY) Japan $68.363B 17.55
Electronic Arts (EA) United States $35.977B 26.07
Hasbro (HAS) United States $8.445B 19.44
Mattel (MAT) United States $6.049B 12.38
JAKKS Pacific (JAKK) United States $0.202B 5.95
Blue Hat Interactive Entertainment Technology (BHAT) China $0.016B 0.00