Roblox Current Ratio 2019-2026 | RBLX
Current and historical current ratio for Roblox (RBLX) from 2019 to 2026. Current ratio can be defined as a liquidity ratio that measures a company's ability to pay short-term obligations. Roblox current ratio for the three months ending June 30, 2026 was 0.82.
| Roblox Current Ratio Historical Data | |||
|---|---|---|---|
| Date | Current Assets | Current Liabilities | Current Ratio |
| 2026-06-30 | $4.53B | $5.52B | 0.82 |
| 2026-03-31 | $4.74B | $5.31B | 0.89 |
| 2025-12-31 | $4.90B | $5.13B | 0.96 |
| 2025-09-30 | $4.35B | $4.53B | 0.96 |
| 2025-06-30 | $3.95B | $4.06B | 0.97 |
| 2025-03-31 | $3.89B | $3.82B | 1.02 |
| 2024-12-31 | $3.73B | $3.66B | 1.02 |
| 2024-09-30 | $3.37B | $3.44B | 0.98 |
| 2024-06-30 | $3.40B | $3.30B | 1.03 |
| 2024-03-31 | $3.36B | $3.13B | 1.07 |
| 2023-12-31 | $3.28B | $3.05B | 1.07 |
| 2023-09-30 | $2.97B | $2.80B | 1.06 |
| 2023-06-30 | $2.89B | $2.63B | 1.10 |
| 2023-03-31 | $3.02B | $2.63B | 1.15 |
| 2022-12-31 | $3.84B | $2.48B | 1.55 |
| 2022-09-30 | $3.67B | $2.24B | 1.64 |
| 2022-06-30 | $3.73B | $2.26B | 1.65 |
| 2022-03-31 | $3.75B | $2.18B | 1.73 |
| 2021-12-31 | $3.75B | $2.17B | 1.73 |
| 2021-09-30 | $2.51B | $1.92B | 1.31 |
| 2021-06-30 | $2.39B | $1.77B | 1.35 |
| 2021-03-31 | $2.17B | $1.51B | 1.44 |
| 2020-12-31 | $1.42B | $1.23B | 1.16 |
| 2020-09-30 | $0.00B | 0.00 | |
| 2020-06-30 | $0.00B | 0.00 | |
| 2020-03-31 | $0.00B | 0.00 | |
| 2019-12-31 | $0.57B | $0.50B | 1.15 |
| 2018-12-31 | $0.00B | 0.00 | |
| Sector | Industry | Market Cap | Revenue |
|---|---|---|---|
| Consumer Discretionary | Gaming | $34.364B | $4.891B |
| Roblox Corporation develops and operates an online entertainment platform. It offers Roblox Client, an application that allows users to explore 3D digital worlds; and Roblox Studio, a toolset which allows developers and creators to build, publish and operate 3D experiences and other content. The company also provides Roblox Cloud, a solution which provides services and infrastructure to power the human co-experience platform. Roblox Corporation is based in San Mateo, California. | |||
| Stock Name | Country | Market Cap | PE Ratio |
|---|---|---|---|
| Nintendo (NTDOY) | Japan | $68.997B | 20.00 |
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| SJM Holdings (SJMHF) | Hong Kong, SAR China | $1.317B | 0.00 |
| Accel Entertainment (ACEL) | United States | $0.936B | 16.01 |
| Playtika Holding (PLTK) | Israel | $0.908B | 3.90 |
| UbiSoft Entertainment (UBSFY) | France | $0.804B | 0.00 |
| Golden Entertainment (GDEN) | United States | $0.738B | 399.29 |
| DoubleDown Interactive (DDI) | South Korea | $0.624B | 5.00 |
| Melco Development (MDEVF) | Hong Kong, SAR China | $0.592B | 0.00 |
| Bally's (BALY) | United States | $0.497B | 0.00 |
| Codere Online Luxembourg, S.A (CDRO) | Luxembourg | $0.426B | 0.00 |
| Universal Entertainment (UETMF) | Japan | $0.341B | 10.23 |
| GDEV (GDEV) | $0.209B | 3.07 | |
| Meridian Holdings (MRDN) | United States | $0.181B | 0.00 |
| CTW Cayman (CTW) | Japan | $0.147B | 0.00 |
| DouYu Holdings (DOYU) | China | $0.143B | 19.00 |
| Skillz (SKLZ) | United States | $0.138B | 0.00 |
| Golden Matrix (GMGI) | United States | $0.092B | 0.00 |
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| GCL Global Holdings (GCL) | Singapore | $0.077B | 0.00 |
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| Bragg Gaming Group (BRAG) | Canada | $0.041B | 0.00 |
| Gamehaus Holdings (GMHS) | China | $0.040B | 8.39 |
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