Roblox Return on Tangible Equity 2019-2022 | RBLX

Current and historical return on tangible equity values for Roblox (RBLX) over the last 10 years. Return on tangible equity can be defined as the amount of net income returned as a percentage of shareholders equity, after subtracting intangible assets, goodwill and preferred equity.
Roblox Return On Tangible Equity Historical Data
Date TTM Net Income Tangible Equity Return on Tangible Equity
2022-09-30 $-0.78B $0.24B -219.80%
2022-06-30 $-0.55B $0.37B -138.42%
2022-03-31 $-0.52B $0.39B -123.32%
2021-12-31 $-0.49B $0.42B -110.65%
2021-09-30 $-0.41B $0.42B -158.67%
2021-06-30 $-0.38B $0.44B -253.82%
2021-03-31 $-0.31B $0.49B -794.94%
2020-12-31 $-0.25B $-0.33B 304.19%
Sector Industry Market Cap Revenue
Consumer Discretionary Gaming $18.347B $1.919B
Roblox Corporation develops and operates an online entertainment platform. It offers Roblox Client, an application that allows users to explore 3D digital worlds; and Roblox Studio, a toolset which allows developers and creators to build, publish and operate 3D experiences and other content. The company also provides Roblox Cloud, a solution which provides services and infrastructure to power the human co-experience platform. Roblox Corporation is based in San Mateo, California.
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