Nintendo Total Liabilities 2010-2022 | NTDOY

Nintendo total liabilities from 2010 to 2022. Total liabilities can be defined as the total value of all possible claims against the corporation.
  • Nintendo total liabilities for the quarter ending June 30, 2022 were $4.240B, a 51.56% increase year-over-year.
  • Nintendo total liabilities for 2022 were $5.278B, a 1.88% decline from 2021.
  • Nintendo total liabilities for 2021 were $5.38B, a 48.72% increase from 2020.
  • Nintendo total liabilities for 2020 were $3.617B, a 45.89% increase from 2019.
Nintendo Annual Total Liabilities
(Millions of US $)
2022 $5,278
2021 $5,380
2020 $3,617
2019 $2,480
2018 $2,792
2017 $1,918
2016 $1,129
2015 $1,687
2014 $1,880
2013 $2,666
2012 $2,253
2011 $4,229
2010 $4,668
2009 $5,568
Nintendo Quarterly Total Liabilities
(Millions of US $)
2022-06-30 $4,240
2021-06-30 $4,493
2020-06-30 $3,918
2019-06-30 $2,304
2018-06-30 $2,797
2017-06-30 $2,168
2016-06-30 $1,125
2015-06-30 $1,345
2015-03-31 $1,687
2014-12-31 $2,453
2014-09-30 $1,779
2014-06-30 $1,352
2014-03-31 $1,880
2013-12-31 $3,126
2013-09-30 $2,635
2013-06-30 $1,606
2013-03-31 $2,666
2012-12-31 $4,665
2012-09-30 $3,536
2012-06-30 $1,936
2012-03-31 $2,253
2011-12-31 $3,818
2011-09-30 $3,057
2011-06-30 $2,864
2011-03-31 $4,229
2010-12-31 $4,238
2010-09-30 $3,702
2010-06-30 $3,218
2010-03-31 $4,668
2009-12-31 $5,424
2009-09-30 $5,078
2009-06-30 $4,505
2009-03-31 $5,568
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $49.922B $15.102B
NINTENDO LTD is the acknowledged worldwide leader in the creation of interactive entertainment. Nintendo has created such industry icons as Mario and Donkey Kong and launched franchises like The Legend of Zelda and Pok?mon. Nintendo manufactures and markets hardware and software for its popular home video game systems, including Nintendo 64 and Game Boy - the world's best-selling video game system.
Stock Name Country Market Cap PE Ratio