Mattel Revenue 2006-2019 | MAT

Mattel revenue from 2006 to 2019. Revenue can be defined as the amount of money a company receives from its customers in exchange for the sales of goods or services. Revenue is the top line item on an income statement from which all costs and expenses are subtracted to arrive at net income.
Mattel Annual Revenue
(Millions of US $)
2019 $4,505
2018 $4,515
2017 $4,881
2016 $5,453
2015 $5,703
2014 $6,024
2013 $6,485
2012 $6,421
2011 $6,266
2010 $5,856
2009 $5,431
2008 $5,918
2007 $5,970
2006 $5,650
2005 $5,179
Mattel Quarterly Revenue
(Millions of US $)
Q4 2019 $1,474
Q3 2019 $1,482
Q2 2019 $860
Q1 2019 $689
Q4 2018 $1,528
Q3 2018 $1,437
Q2 2018 $841
Q1 2018 $708
Q4 2017 $1,610
Q3 2017 $1,561
Q2 2017 $974
Q1 2017 $736
Q4 2016 $1,831
Q3 2016 $1,796
Q2 2016 $957
Q1 2016 $869
Q4 2015 $2,000
Q3 2015 $1,792
Q2 2015 $988
Q1 2015 $923
Q4 2014 $1,994
Q3 2014 $2,021
Q2 2014 $1,062
Q1 2014 $946
Q4 2013 $2,113
Q3 2013 $2,207
Q2 2013 $1,169
Q1 2013 $996
Q4 2012 $2,256
Q3 2012 $2,078
Q2 2012 $1,159
Q1 2012 $928
Q4 2011 $2,154
Q3 2011 $1,999
Q2 2011 $1,162
Q1 2011 $952
Q4 2010 $2,125
Q3 2010 $1,833
Q2 2010 $1,019
Q1 2010 $880
Q4 2009 $1,955
Q3 2009 $1,792
Q2 2009 $898
Q1 2009 $786
Q4 2008 $1,940
Q3 2008 $1,946
Q2 2008 $1,112
Q1 2008 $919
Q4 2007 $2,189
Q3 2007 $1,839
Q2 2007 $1,003
Q1 2007 $940
Q4 2006 $2,109
Q3 2006 $1,790
Q2 2006 $958
Q1 2006 $793
Q4 2005 $1,843
Q3 2005 $1,666
Q2 2005 $887
Q1 2005 $783
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $4.594B $4.505B
Mattel, Inc. is the worldwide leader in the design, manufacture and marketing of toys and family products. The Mattel family is comprised of such best-selling brands as Barbie, the most popular fashion doll ever introduced, Hot Wheels, Matchbox, American Girl, Radica and Hot Wheels RC, as well as Fisher-Price brands, including Thomas & Friends, Little People, Power Wheels and a wide array of entertainment-inspired toy lines. Mattel was named as one of FORTUNE Magazine's `100 Best Companies to Work For` for the fifth year in a row. Mattel also is ranked among Corporate Responsibility Magazine's `100 Best Corporate Citizens` and the `World's Most Ethical Companies.` Mattel, Inc. sells its products directly to consumers via its catalog, Website, and proprietary retail stores, as well as directly to retailers, including discount and free-standing toy stores, chain stores, department stores, and other retail outlets; to wholesalers; and through agents and distributors.
Stock Name Country Market Cap PE Ratio
Activision Blizzard (ATVI) United States $49.169B 30.92
Nintendo (NTDOY) Japan $42.723B 20.56
Electronic Arts (EA) United States $31.632B 26.12
Take-Two Interactive Software (TTWO) United States $13.059B 39.43
Hasbro (HAS) United States $12.484B 24.30
Glu Mobile (GLUU) United States $1.081B 105.93
Blue Hat Interactive Entertainment Technology (BHAT) China $0.044B 0.00
JAKKS Pacific (JAKK) United States $0.031B 0.00