Roblox EBITDA 2019-2025 | RBLX
Roblox annual and quarterly EBITDA history from 2019 to 2025. EBITDA can be defined as earnings before interest, taxes, depreciation and amortization.
- Roblox EBITDA for the quarter ending September 30, 2025 was $-0.257B, a 11.15% increase year-over-year.
- Roblox EBITDA for the twelve months ending September 30, 2025 was $-0.975B, a 4.87% decline year-over-year.
- Roblox 2024 annual EBITDA was $-0.918B, a 18.21% decline from 2023.
- Roblox 2023 annual EBITDA was $-1.123B, a 41.69% increase from 2022.
- Roblox 2022 annual EBITDA was $-0.792B, a 89.01% increase from 2021.
|
Roblox Annual EBITDA (Millions of US $) |
|
|---|---|
| 2024 | $-918 |
| 2023 | $-1,123 |
| 2022 | $-792 |
| 2021 | $-419 |
| 2020 | $-222 |
| 2019 | $-49 |
| 2018 | $-76 |
|
Roblox Quarterly EBITDA (Millions of US $) |
|
|---|---|
| 2025-09-30 | $-257 |
| 2025-06-30 | $-283 |
| 2025-03-31 | $-220 |
| 2024-12-31 | $-215 |
| 2024-09-30 | $-231 |
| 2024-06-30 | $-204 |
| 2024-03-31 | $-268 |
| 2023-12-31 | $-321 |
| 2023-09-30 | $-267 |
| 2023-06-30 | $-281 |
| 2023-03-31 | $-254 |
| 2022-12-31 | $-259 |
| 2022-09-30 | $-266 |
| 2022-06-30 | $-141 |
| 2022-03-31 | $-127 |
| 2021-12-31 | $-117 |
| 2021-09-30 | $-58 |
| 2021-06-30 | $-125 |
| 2021-03-31 | $-118 |
| 2020-12-31 | $-55 |
| 2020-09-30 | $-40 |
| 2020-06-30 | $-63 |
| 2020-03-31 | $-64 |
| 2019-12-31 | |
| 2018-12-31 | |
| Sector | Industry | Market Cap | Revenue |
|---|---|---|---|
| Consumer Discretionary | Gaming | $57.156B | $3.602B |
| Roblox Corporation develops and operates an online entertainment platform. It offers Roblox Client, an application that allows users to explore 3D digital worlds; and Roblox Studio, a toolset which allows developers and creators to build, publish and operate 3D experiences and other content. The company also provides Roblox Cloud, a solution which provides services and infrastructure to power the human co-experience platform. Roblox Corporation is based in San Mateo, California. | |||
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