Immersion Investing Activities - Other 2010-2025 | IMMR
Immersion investing activities - other from 2010 to 2025. Investing activities - other can be defined as the net amount of items a company reports that are too small to report separately. Additionally, this field holds the sum of items a company reports that cannot be assigned to any other standardized field in the investing activities section of the Cash Flows Statement
Immersion Annual Investing Activities - Other (Millions of US $) |
2023 |
$N/A |
2022 |
$0 |
2021 |
$N/A |
2020 |
$N/A |
2019 |
$N/A |
2018 |
$N/A |
2017 |
$N/A |
2016 |
$N/A |
2015 |
$N/A |
2014 |
$N/A |
2013 |
$N/A |
2012 |
$N/A |
2011 |
$N/A |
2010 |
$N/A |
2009 |
$N/A |
Sector |
Industry |
Market Cap |
Revenue |
Computer and Technology |
Computer - Peripherals |
$0.249B |
$0.034B |
IMMERSION CORP. develops hardware and software technologies that enable users to interact with computers using their sense of touch. Their patented technologies, which are branded TouchSense, enable devices such as mice, joysticks, knobs, and medical simulation products to deliver tactile sensations that correspond to on-screen events. They focus on four application areas: computing and entertainment, medical simulation, professional and industrial, and three-dimensional capture and interaction.
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