Electronic Arts Operating Expenses 2010-2025 | EA
Electronic Arts annual/quarterly operating expenses history and growth rate from 2010 to 2025. Operating expenses can be defined as the sum of all operating expenses for the given industry.
- Electronic Arts operating expenses for the quarter ending March 31, 2025 were $1.500B, a 2.91% decline year-over-year.
- Electronic Arts operating expenses for the twelve months ending March 31, 2025 were $5.943B, a 1.67% decline year-over-year.
- Electronic Arts annual operating expenses for 2025 were $5.943B, a 1.67% decline from 2024.
- Electronic Arts annual operating expenses for 2024 were $6.044B, a 0.82% decline from 2023.
- Electronic Arts annual operating expenses for 2023 were $6.094B, a 3.96% increase from 2022.
Electronic Arts Annual Operating Expenses (Millions of US $) |
2025 |
$5,943 |
2024 |
$6,044 |
2023 |
$6,094 |
2022 |
$5,862 |
2021 |
$4,583 |
2020 |
$4,092 |
2019 |
$3,954 |
2018 |
$3,716 |
2017 |
$3,621 |
2016 |
$3,498 |
2015 |
$3,567 |
2014 |
$3,542 |
2013 |
$3,676 |
2012 |
$4,108 |
2011 |
$3,901 |
2010 |
$4,340 |
2009 |
$5,039 |
Electronic Arts Quarterly Operating Expenses (Millions of US $) |
2025-03-31 |
$1,500 |
2024-12-31 |
$1,506 |
2024-09-30 |
$1,641 |
2024-06-30 |
$1,296 |
2024-03-31 |
$1,545 |
2023-12-31 |
$1,580 |
2023-09-30 |
$1,537 |
2023-06-30 |
$1,382 |
2023-03-31 |
$1,699 |
2022-12-31 |
$1,592 |
2022-09-30 |
$1,477 |
2022-06-30 |
$1,326 |
2022-03-31 |
$1,460 |
2021-12-31 |
$1,687 |
2021-09-30 |
$1,486 |
2021-06-30 |
$1,229 |
2021-03-31 |
$1,171 |
2020-12-31 |
$1,422 |
2020-09-30 |
$1,002 |
2020-06-30 |
$988 |
2020-03-31 |
$986 |
2019-12-31 |
$1,232 |
2019-09-30 |
$1,080 |
2019-06-30 |
$794 |
2019-03-31 |
$1,042 |
2018-12-31 |
$1,047 |
2018-09-30 |
$1,028 |
2018-06-30 |
$837 |
2018-03-31 |
$829 |
2017-12-31 |
$1,181 |
2017-09-30 |
$1,000 |
2017-06-30 |
$706 |
2017-03-31 |
$810 |
2016-12-31 |
$1,153 |
2016-09-30 |
$947 |
2016-06-30 |
$711 |
2016-03-31 |
$772 |
2015-12-31 |
$1,101 |
2015-09-30 |
$934 |
2015-06-30 |
$691 |
2015-03-31 |
$785 |
2014-12-31 |
$964 |
2014-09-30 |
$966 |
2014-06-30 |
$852 |
2014-03-31 |
$779 |
2013-12-31 |
$1,100 |
2013-09-30 |
$947 |
2013-06-30 |
$716 |
2013-03-31 |
$900 |
2012-12-31 |
$961 |
2012-09-30 |
$1,075 |
2012-06-30 |
$740 |
2012-03-31 |
$1,003 |
2011-12-31 |
$1,244 |
2011-09-30 |
$1,089 |
2011-06-30 |
$772 |
2011-03-31 |
$945 |
2010-12-31 |
$1,356 |
2010-09-30 |
$883 |
2010-06-30 |
$717 |
2010-03-31 |
$896 |
2009-12-31 |
$1,350 |
2009-09-30 |
$1,205 |
2009-06-30 |
$889 |
2009-03-31 |
$922 |
Sector |
Industry |
Market Cap |
Revenue |
Consumer Discretionary |
Gaming |
$37.234B |
$7.463B |
Electronic Arts (EA) is a leading developer, marketer, publisher and distributor of interactive games (video game software and content). EA distributes its gaming content and services through multiple distribution channels as well as directly to consumers (online and wirelessly) through its online portals: Origin and Play4Free. EA games can be played on video consoles, personal computers, mobile devices, tablets and electronic readers. The company generates revenues from the sale of disk-based video game products (known as packaged goods), downloadable contents (DLCs), subscription, micro-transactions and advertising. The company operates in three divisions: EA Studios, Maxis and EA Mobile. EA Studios includes DICE (Sweden), EA Canada (Canada), Tiburon (the U.S.), BioWare (Canada and the U.S.) and Visceral (the U.S.).
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