IEntertainment Network Cash on Hand 1970-1969 | IENT
IEntertainment Network cash on hand from 1970 to 1969. Cash on hand can be defined as cash deposits at financial institutions that can immediately be withdrawn at any time, and investments maturing in one year or less that are highly liquid and therefore regarded as cash equivalents and reported with or near cash line items.
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IEntertainment Network Annual Cash on Hand (Millions of US $) |
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IEntertainment Network Quarterly Cash on Hand (Millions of US $) |
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| Sector | Industry | Market Cap | Revenue |
|---|---|---|---|
| Consumer Discretionary | Toys, Games and Hobby Products | $0.000B | $0.000B |
| iEntertainment Network is a leading provider of Internet and Online Entertainment content for destination sites including America Online, AT&T WorldNet's GameHub, Time Warner, Inc.'s ENTERTAINDOM.COM, EarthLink's Games Arena, The Gamers Net and the iEntertainment Network. iEntertainment, GameHub and The Games Arena are full-featured entertainment destinations containing software downloads, free and premium games, news updates for the computer gaming and entertainment industry, online advertising, and personalized portals providing daily interest content. | |||
| Stock Name | Country | Market Cap | PE Ratio |
|---|---|---|---|
| Hasbro (HAS) | United States | $12.905B | 16.59 |
| Mattel (MAT) | United States | $4.424B | 10.17 |
| JAKKS Pacific (JAKK) | United States | $0.250B | 26.94 |
| Funko (FNKO) | United States | $0.202B | 0.00 |
| Here Group (HERE) | China | $0.169B | 14.09 |
| K-Tech Solutions (KMRK) | Hong Kong, SAR China | $0.034B | 0.00 |
| Blue Hat Interactive Entertainment Technology (BHAT) | China | $0.003B | 0.00 |