Capcom Revenue 2017-2021 | CCOEY

Capcom annual/quarterly revenue history and growth rate from 2017 to 2021. Revenue can be defined as the amount of money a company receives from its customers in exchange for the sales of goods or services. Revenue is the top line item on an income statement from which all costs and expenses are subtracted to arrive at net income.
  • Capcom revenue for the quarter ending December 31, 2021 was $M, a 100% decline year-over-year.
  • Capcom revenue for the twelve months ending December 31, 2021 was $0.825B, a 53.12% increase year-over-year.
  • Capcom annual revenue for 2021 was $0.896B, a 19.35% increase from 2020.
  • Capcom annual revenue for 2020 was $0.751B, a 16.62% decline from 2019.
  • Capcom annual revenue for 2019 was $0.9B, a 0.97% increase from 2018.
Capcom Annual Revenue
(Millions of US $)
2021 $896
2020 $751
2019 $900
2018 $892
2017 $778
2016 $639
2015 $
Capcom Quarterly Revenue
(Millions of US $)
2021-06-30 $441
2020-06-30 $221
2019-06-30 $163
2018-06-30 $158
2017-06-30 $106
2016-06-30 $102
2016-03-31 $173
Sector Industry Market Cap Revenue
Consumer Discretionary Gaming $5.572B $0.899B
CAPCOM CO., LTD. plans, develops, manufactures, sells and distributes consumer video game. Its operating segment consists of Digital Contents, Arcade Operations, Amusement Equipments and Other Businesses segments. Digital Contents segment develops and sells household games and online games and contents for cell phones. Amusement Equipment segment develops, manufactures and sells game machine for store operators. Arcade Operations segment operates Plaza Capcom` amusement facilities in commercial complexes as well as hosts various events. Others segment involves the character-related license business and the real estate leasing business. CAPCOM CO., LTD. is headquartered in Osaka, Japan.
Stock Name Country Market Cap PE Ratio
Las Vegas Sands (LVS) United States $26.560B 0.00
Roblox (RBLX) United States $21.669B 0.00
MGM Resorts (MGM) United States $12.935B 1012.00
Boyd Gaming (BYD) United States $5.684B 9.28
International Game Technology (IGT) United Kingdom $3.998B 63.32
Super Group (SGHC) (SGHC) $2.109B 0.00
Rush Street Interactive (RSI) United States $1.198B 0.00
Accel Entertainment (ACEL) United States $1.019B 13.50
Skillz (SKLZ) United States $0.569B 0.00
PlayAGS (AGS) United States $0.196B 0.00