TKOs Common Stock Dividends Paid 2010-2025 | TKO
TKOs annual/quarterly common stock dividends paid history and growth rate from 2010 to 2025. Common stock dividends paid can be defined as the cash outflow for dividends paid on a company's common stock
- TKOs common stock dividends paid for the quarter ending March 31, 2025 were $-0.075B, a 0% increase year-over-year.
- TKOs common stock dividends paid for the twelve months ending March 31, 2025 were $-0.197B, a 72.62% decline year-over-year.
- TKOs annual common stock dividends paid for 2024 were $-0.067B, a 77.32% decline from 2023.
- TKOs annual common stock dividends paid for 2023 were $-0.297B, a 72.94% decline from 2022.
- TKOs annual common stock dividends paid for 2022 were $-1.096B, a 307.28% increase from 2021.
TKOs Annual Common Stock Dividends Paid (Millions of US $) |
2024 |
$-67 |
2023 |
$-297 |
2022 |
$-1,096 |
2021 |
$-269 |
2020 |
$-37 |
2019 |
$-37 |
2018 |
$-37 |
2017 |
$-37 |
2016 |
$-37 |
2015 |
$-36 |
2014 |
$-36 |
2013 |
$-36 |
2012 |
$-36 |
2011 |
$-48 |
2010 |
$-84 |
2009 |
$-82 |
Sector |
Industry |
Market Cap |
Revenue |
Consumer Discretionary |
Movie & TV Production and Distribution |
$27.856B |
$2.804B |
World Wrestling Entertainment Inc. or WWE is primarily engaged in the production and distribution of unique and creative content via myriad channels, including the premium over-the-top network monetized through license arrangements or through direct-to-consumer subscriptions, content rights agreements, premium live event programming and the sale of consumer products featuring brands. The company leverages the Internet and social media platforms to promote brands, market and distribute content and digital products. The three reportable segments are - The Media segment is engaged in the production and monetization of video content across various platforms, comprising WWE Network, pay television, digital and social media and filmed entertainment. The Live Events segment generates revenues from ticket sales along with travel packages for live events. The Consumer Products segment is engaged in the merchandising of WWE branded products that includes video games, toys and apparel.
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