Roblox EBITDA Margin 2019-2025 | RBLX

Current and historical EBITDA (Earnings Before Interest, Taxes, Depreciation and Amortization) margin for Roblox (RBLX) over the last 10 years. The current EBITDA margin for Roblox as of March 31, 2025 is .
Roblox EBITDA Margin Historical Data
Date TTM Revenue TTM EBITDA EBITDA Margin
2025-03-31 $3.84B $-0.87B -22.68%
2024-12-31 $3.60B $-0.92B -25.49%
2024-09-30 $3.36B $-1.02B -30.44%
2024-06-30 $3.16B $-1.06B -33.57%
2024-03-31 $2.95B $-1.14B -38.61%
2023-12-31 $2.80B $-1.12B -40.12%
2023-09-30 $2.63B $-1.06B -40.37%
2023-06-30 $2.43B $-1.06B -43.57%
2023-03-31 $2.34B $-0.92B -39.27%
2022-12-31 $2.23B $-0.79B -35.64%
2022-09-30 $2.22B $-0.65B -29.39%
2022-06-30 $2.21B $-0.44B -20.08%
2022-03-31 $2.07B $-0.43B -20.64%
2021-12-31 $1.92B $-0.42B -21.78%
2021-09-30 $1.66B $-0.36B -21.45%
2021-06-30 $1.40B $-0.34B -24.09%
2021-03-31 $1.15B $-0.28B -24.02%
2020-12-31 $0.92B $-0.22B -24.03%
Sector Industry Market Cap Revenue
Consumer Discretionary Gaming $65.909B $3.602B
Roblox Corporation develops and operates an online entertainment platform. It offers Roblox Client, an application that allows users to explore 3D digital worlds; and Roblox Studio, a toolset which allows developers and creators to build, publish and operate 3D experiences and other content. The company also provides Roblox Cloud, a solution which provides services and infrastructure to power the human co-experience platform. Roblox Corporation is based in San Mateo, California.
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