Roblox EBITDA Margin 2019-2026 | RBLX
Current and historical EBITDA (Earnings Before Interest, Taxes, Depreciation and Amortization) margin for Roblox (RBLX) over the last 10 years. The current EBITDA margin for Roblox as of June 30, 2026 is .
| Roblox EBITDA Margin Historical Data | |||
|---|---|---|---|
| Date | TTM Revenue | TTM EBITDA | EBITDA Margin |
| 2026-06-30 | $5.69B | $-0.99B | -17.39% |
| 2026-03-31 | $5.30B | $-1.10B | -20.71% |
| 2025-12-31 | $4.89B | $-1.07B | -21.92% |
| 2025-09-30 | $4.46B | $-0.98B | -21.84% |
| 2025-06-30 | $4.02B | $-0.95B | -23.59% |
| 2025-03-31 | $3.84B | $-0.87B | -22.68% |
| 2024-12-31 | $3.60B | $-0.92B | -25.49% |
| 2024-09-30 | $3.36B | $-1.02B | -30.44% |
| 2024-06-30 | $3.16B | $-1.06B | -33.57% |
| 2024-03-31 | $2.95B | $-1.14B | -38.61% |
| 2023-12-31 | $2.80B | $-1.12B | -40.12% |
| 2023-09-30 | $2.63B | $-1.06B | -40.37% |
| 2023-06-30 | $2.43B | $-1.06B | -43.57% |
| 2023-03-31 | $2.34B | $-0.92B | -39.27% |
| 2022-12-31 | $2.23B | $-0.79B | -35.64% |
| 2022-09-30 | $2.22B | $-0.65B | -29.39% |
| 2022-06-30 | $2.21B | $-0.44B | -20.08% |
| 2022-03-31 | $2.07B | $-0.43B | -20.64% |
| 2021-12-31 | $1.92B | $-0.42B | -21.78% |
| 2021-09-30 | $1.66B | $-0.36B | -21.45% |
| 2021-06-30 | $1.40B | $-0.34B | -24.09% |
| 2021-03-31 | $1.15B | $-0.28B | -24.02% |
| 2020-12-31 | $0.92B | $-0.22B | -24.03% |
| Sector | Industry | Market Cap | Revenue |
|---|---|---|---|
| Consumer Discretionary | Gaming | $34.364B | $4.891B |
| Roblox Corporation develops and operates an online entertainment platform. It offers Roblox Client, an application that allows users to explore 3D digital worlds; and Roblox Studio, a toolset which allows developers and creators to build, publish and operate 3D experiences and other content. The company also provides Roblox Cloud, a solution which provides services and infrastructure to power the human co-experience platform. Roblox Corporation is based in San Mateo, California. | |||
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