Roblox EBITDA Margin 2019-2023 | RBLX
Roblox EBITDA Margin Historical Data | |||
---|---|---|---|
Date | TTM Revenue | TTM EBITDA | EBITDA Margin |
2023-12-31 | $2.80B | $-1.12B | -40.12% |
2023-09-30 | $2.63B | $-1.06B | -40.37% |
2023-06-30 | $2.43B | $-1.06B | -43.57% |
2023-03-31 | $2.34B | $-0.92B | -39.27% |
2022-12-31 | $2.23B | $-0.79B | -35.64% |
2022-09-30 | $2.22B | $-0.65B | -29.39% |
2022-06-30 | $2.21B | $-0.44B | -20.08% |
2022-03-31 | $2.07B | $-0.43B | -20.64% |
2021-12-31 | $1.92B | $-0.42B | -21.78% |
2021-09-30 | $1.66B | $-0.36B | -21.45% |
2021-06-30 | $1.40B | $-0.34B | -24.09% |
2021-03-31 | $1.15B | $-0.28B | -24.02% |
2020-12-31 | $0.92B | $-0.22B | -24.03% |
Sector | Industry | Market Cap | Revenue |
---|---|---|---|
Consumer Discretionary | Gaming | $20.669B | $2.799B |
Roblox Corporation develops and operates an online entertainment platform. It offers Roblox Client, an application that allows users to explore 3D digital worlds; and Roblox Studio, a toolset which allows developers and creators to build, publish and operate 3D experiences and other content. The company also provides Roblox Cloud, a solution which provides services and infrastructure to power the human co-experience platform. Roblox Corporation is based in San Mateo, California. |
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International Game Technology (IGT) | United Kingdom | $4.089B | 10.17 |
UbiSoft Entertainment (UBSFY) | France | $2.915B | 0.00 |
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Corsair Gaming (CRSR) | United States | $1.136B | 33.15 |
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Golden Entertainment (GDEN) | United States | $0.999B | 36.70 |
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Full House Resorts (FLL) | United States | $0.183B | 0.00 |
Bragg Gaming Group (BRAG) | Canada | $0.143B | 0.00 |
Golden Matrix (GMGI) | United States | $0.139B | 0.00 |
Skillz (SKLZ) | United States | $0.135B | 0.00 |
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Gamer Pakistan (GPAK) | United States | $0.005B | 0.00 |
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