Nintendo ROA 2010-2023 | NTDOY
Current and historical return on assets (ROA) values for Nintendo (NTDOY) over the last 10 years. Return on assets can be defined as an indicator of how profitable a company is relative to its total assets. Calculated by dividing a company's operating earnings by its total assets.
Nintendo ROA - Return on Assets Historical Data |
Date |
TTM Net Income |
Total Assets |
Return on Assets |
2023-06-30 |
$4.07B |
$21.89B |
20.08% |
2022-06-30 |
$2.90B |
$19.91B |
15.74% |
2021-06-30 |
$2.27B |
$20.91B |
13.21% |
2020-06-30 |
$1.61B |
$18.37B |
10.58% |
2019-06-30 |
$0.40B |
$14.54B |
2.94% |
2018-06-30 |
$0.31B |
$14.83B |
2.48% |
2017-06-30 |
$-0.12B |
$13.28B |
-0.97% |
2016-06-30 |
$0.08B |
$11.30B |
0.63% |
2015-06-30 |
$0.53B |
$11.17B |
4.29% |
2015-03-31 |
$0.36B |
$12.31B |
2.90% |
2014-12-31 |
$0.18B |
$13.03B |
1.44% |
2014-09-30 |
$-0.11B |
$12.63B |
-0.79% |
2014-06-30 |
$-0.41B |
$12.04B |
-2.94% |
2014-03-31 |
$-0.23B |
$13.06B |
-1.56% |
2013-12-31 |
$0.03B |
$15.87B |
0.16% |
2013-09-30 |
$0.45B |
$15.10B |
2.74% |
2013-06-30 |
$0.40B |
$14.13B |
2.31% |
2013-03-31 |
$0.09B |
$17.52B |
0.51% |
2012-12-31 |
$0.23B |
$19.54B |
1.30% |
2012-09-30 |
$-0.01B |
$17.88B |
-0.06% |
2012-06-30 |
$-0.44B |
$16.20B |
-2.50% |
2012-03-31 |
$-0.53B |
$17.38B |
-2.94% |
2011-12-31 |
$-0.29B |
$18.82B |
-1.58% |
2011-09-30 |
$0.05B |
$17.90B |
0.28% |
2011-06-30 |
$0.90B |
$17.40B |
4.85% |
2011-03-31 |
$0.93B |
$19.61B |
5.08% |
2010-12-31 |
$1.02B |
$19.12B |
5.58% |
2010-09-30 |
$1.89B |
$18.31B |
10.24% |
2010-06-30 |
$1.91B |
$16.41B |
10.31% |
2010-03-31 |
$2.62B |
$19.37B |
14.09% |
2009-12-31 |
$2.98B |
$19.76B |
16.30% |
Sector |
Industry |
Market Cap |
Revenue |
Consumer Discretionary |
Toys, Games and Hobby Products |
$63.480B |
$11.856B |
NINTENDO LTD is the acknowledged worldwide leader in the creation of interactive entertainment. Nintendo has created such industry icons as Mario and Donkey Kong and launched franchises like The Legend of Zelda and Pok?mon. Nintendo manufactures and markets hardware and software for its popular home video game systems, including Nintendo 64 and Game Boy - the world's best-selling video game system.
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