Nintendo Pre-Tax Profit Margin 2010-2023 | NTDOY
Current and historical pre-tax profit margin for Nintendo (NTDOY) from 2010 to 2023. Pre-tax profit margin can be defined as earnings before taxes as a portion of total revenue. Nintendo pre-tax profit margin for the three months ending December 31, 2023 was .
Nintendo Pre-Tax Profit Margin Historical Data |
Date |
TTM Revenue |
TTM Pre-Tax Income |
Pre-Tax Margin |
2023-06-30 |
$12.00B |
$5.70B |
47.53% |
2022-06-30 |
$10.20B |
$4.06B |
39.76% |
2021-06-30 |
$9.38B |
$3.17B |
33.81% |
2020-06-30 |
$7.83B |
$2.28B |
29.16% |
2019-06-30 |
$5.08B |
$0.53B |
10.34% |
2018-06-30 |
$4.25B |
$0.44B |
10.33% |
2017-06-30 |
$3.60B |
$0.93B |
25.90% |
2016-06-30 |
$4.51B |
$2.95B |
65.42% |
2015-06-30 |
$4.83B |
$4.20B |
87.09% |
2015-03-31 |
$4.82B |
$3.98B |
82.49% |
2014-12-31 |
$4.64B |
$3.80B |
81.81% |
2014-09-30 |
$5.29B |
$4.45B |
84.05% |
2014-06-30 |
$5.57B |
$4.73B |
84.86% |
2014-03-31 |
$5.67B |
$4.99B |
88.00% |
2013-12-31 |
$5.89B |
$5.21B |
88.44% |
2013-09-30 |
$7.15B |
$6.46B |
90.47% |
2013-06-30 |
$7.44B |
$6.76B |
90.85% |
2013-03-31 |
$7.70B |
$6.24B |
81.08% |
2012-12-31 |
$7.90B |
$6.44B |
81.56% |
2012-09-30 |
$8.08B |
$6.62B |
81.97% |
2012-06-30 |
$8.14B |
$6.69B |
82.12% |
2012-03-31 |
$8.19B |
$6.55B |
79.99% |
2011-12-31 |
$9.61B |
$4.30B |
44.75% |
2011-09-30 |
$10.63B |
$0.94B |
8.80% |
2011-06-30 |
$11.22B |
$1.53B |
13.62% |
2011-03-31 |
$12.17B |
$1.54B |
12.61% |
2010-12-31 |
$12.33B |
$3.26B |
26.44% |
2010-09-30 |
$14.63B |
$4.48B |
30.62% |
2010-06-30 |
$15.74B |
$2.84B |
18.04% |
2010-03-31 |
$16.27B |
$4.04B |
24.84% |
2009-12-31 |
$17.17B |
$4.58B |
26.70% |
Sector |
Industry |
Market Cap |
Revenue |
Consumer Discretionary |
Toys, Games and Hobby Products |
$63.012B |
$11.856B |
NINTENDO LTD is the acknowledged worldwide leader in the creation of interactive entertainment. Nintendo has created such industry icons as Mario and Donkey Kong and launched franchises like The Legend of Zelda and Pok?mon. Nintendo manufactures and markets hardware and software for its popular home video game systems, including Nintendo 64 and Game Boy - the world's best-selling video game system.
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