Blue Hat Interactive Entertainment Technology Return on Tangible Equity 2018-2025 | BHAT

Current and historical return on tangible equity values for Blue Hat Interactive Entertainment Technology (BHAT) over the last 10 years. Return on tangible equity can be defined as the amount of net income returned as a percentage of shareholders equity, after subtracting intangible assets, goodwill and preferred equity.
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Blue Hat Interactive Entertainment Technology Return On Tangible Equity Historical Data
Date TTM Net Income Tangible Equity Return on Tangible Equity
2022-06-30 $-0.06B $0.03B -193.75%
2021-12-31 $-0.06B $0.04B -135.67%
2021-09-30 $0.01B $0.05B 15.61%
2021-06-30 $0.01B $0.04B 21.48%
2021-03-31 $0.01B $0.03B 27.07%
2020-12-31 $0.01B $0.02B 42.86%
2020-09-30 $0.01B $0.02B 30.30%
2020-03-31 $0.00B $0.01B 29.63%
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $0.003B $0.019B
Blue Hat Interactive Entertainment Technology is a producer, developer and operator of augmented reality interactive entertainment games and toys primarily in China. It offers AR interactive product which includes AR Racer, AR Need a Spanking, AR 3D Magic Box and AR Picture Book. Blue Hat Interactive Entertainment Technology is based in Xiamen, China.
Stock Name Country Market Cap PE Ratio
Hasbro (HAS) United States $12.905B 16.59
Mattel (MAT) United States $4.424B 10.17
JAKKS Pacific (JAKK) United States $0.250B 26.94
Funko (FNKO) United States $0.202B 0.00
Here Group (HERE) China $0.169B 14.09
K-Tech Solutions (KMRK) Hong Kong, SAR China $0.034B 0.00