Blue Hat Interactive Entertainment Technology Return on Tangible Equity 2018-2023 | BHAT

Current and historical return on tangible equity values for Blue Hat Interactive Entertainment Technology (BHAT) over the last 10 years. Return on tangible equity can be defined as the amount of net income returned as a percentage of shareholders equity, after subtracting intangible assets, goodwill and preferred equity.
Blue Hat Interactive Entertainment Technology Return On Tangible Equity Historical Data
Date TTM Net Income Tangible Equity Return on Tangible Equity
2022-06-30 $-0.06B $0.01B -193.75%
2021-12-31 $-0.06B $0.01B -135.67%
2021-09-30 $0.01B $0.06B 15.61%
2021-06-30 $0.01B $0.06B 21.48%
2021-03-31 $0.01B $0.05B 27.07%
2020-12-31 $0.01B $0.05B 42.86%
2020-09-30 $0.01B 30.30%
2020-03-31 $0.00B 29.63%
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $0.018B $0.007B
Blue Hat Interactive Entertainment Technology is a producer, developer and operator of augmented reality interactive entertainment games and toys primarily in China. It offers AR interactive product which includes AR Racer, AR Need a Spanking, AR 3D Magic Box and AR Picture Book. Blue Hat Interactive Entertainment Technology is based in Xiamen, China.
Stock Name Country Market Cap PE Ratio
Nintendo (NTDOY) Japan $63.636B 16.33
Electronic Arts (EA) United States $34.194B 22.76
Take-Two Interactive Software (TTWO) United States $24.645B 93.21
Hasbro (HAS) United States $8.948B 20.66
Mattel (MAT) United States $6.316B 12.93
JAKKS Pacific (JAKK) United States $0.206B 6.08