Blue Hat Interactive Entertainment Technology Net Profit Margin 2018-2025 | BHAT
Blue Hat Interactive Entertainment Technology net profit margin from 2018 to 2025. Net profit margin can be defined as net Income as a portion of total sales revenue.
| Blue Hat Interactive Entertainment Technology Net Profit Margin Historical Data | |||
|---|---|---|---|
| Date | TTM Revenue | TTM Net Income | Net Margin |
| 2022-06-30 | $0.01B | $-0.06B | -885.71% |
| 2021-12-31 | $0.02B | $-0.06B | -386.67% |
| 2021-09-30 | $0.05B | $0.01B | 17.78% |
| 2021-06-30 | $0.04B | $0.01B | 22.22% |
| 2021-03-31 | $0.03B | $0.01B | 27.27% |
| 2020-12-31 | $0.03B | $0.01B | 36.00% |
| 2020-09-30 | $0.01B | $0.01B | 41.67% |
| 2020-03-31 | $0.01B | $0.00B | 28.57% |
| Sector | Industry | Market Cap | Revenue |
|---|---|---|---|
| Consumer Discretionary | Toys, Games and Hobby Products | $0.003B | $0.019B |
| Blue Hat Interactive Entertainment Technology is a producer, developer and operator of augmented reality interactive entertainment games and toys primarily in China. It offers AR interactive product which includes AR Racer, AR Need a Spanking, AR 3D Magic Box and AR Picture Book. Blue Hat Interactive Entertainment Technology is based in Xiamen, China. | |||
| Stock Name | Country | Market Cap | PE Ratio |
|---|---|---|---|
| Hasbro (HAS) | United States | $12.905B | 16.59 |
| Mattel (MAT) | United States | $4.424B | 10.17 |
| JAKKS Pacific (JAKK) | United States | $0.250B | 26.94 |
| Funko (FNKO) | United States | $0.202B | 0.00 |
| Here Group (HERE) | China | $0.169B | 14.09 |
| K-Tech Solutions (KMRK) | Hong Kong, SAR China | $0.034B | 0.00 |