Blue Hat Interactive Entertainment Technology Net Profit Margin 2018-2025 | BHAT

Blue Hat Interactive Entertainment Technology net profit margin from 2018 to 2025. Net profit margin can be defined as net Income as a portion of total sales revenue.
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Blue Hat Interactive Entertainment Technology Net Profit Margin Historical Data
Date TTM Revenue TTM Net Income Net Margin
2022-06-30 $0.01B $-0.06B -885.71%
2021-12-31 $0.02B $-0.06B -386.67%
2021-09-30 $0.05B $0.01B 17.78%
2021-06-30 $0.04B $0.01B 22.22%
2021-03-31 $0.03B $0.01B 27.27%
2020-12-31 $0.03B $0.01B 36.00%
2020-09-30 $0.01B $0.01B 41.67%
2020-03-31 $0.01B $0.00B 28.57%
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $0.003B $0.019B
Blue Hat Interactive Entertainment Technology is a producer, developer and operator of augmented reality interactive entertainment games and toys primarily in China. It offers AR interactive product which includes AR Racer, AR Need a Spanking, AR 3D Magic Box and AR Picture Book. Blue Hat Interactive Entertainment Technology is based in Xiamen, China.
Stock Name Country Market Cap PE Ratio
Hasbro (HAS) United States $12.905B 16.59
Mattel (MAT) United States $4.424B 10.17
JAKKS Pacific (JAKK) United States $0.250B 26.94
Funko (FNKO) United States $0.202B 0.00
Here Group (HERE) China $0.169B 14.09
K-Tech Solutions (KMRK) Hong Kong, SAR China $0.034B 0.00