TKOs Long Term Debt 2010-2023 | TKO

TKOs long term debt from 2010 to 2023. Long term debt can be defined as the sum of all long term debt fields.
  • TKOs long term debt for the quarter ending December 31, 2023 was $2.959B, a 8.15% increase year-over-year.
  • TKOs long term debt for 2023 was $2.959B, a 8.15% increase from 2022.
  • TKOs long term debt for 2022 was $2.736B, a 591.05% increase from 2021.
  • TKOs long term debt for 2021 was $0.396B, a 1.4% decline from 2020.
TKOs Annual Long Term Debt
(Millions of US $)
2023 $2,959
2022 $2,736
2021 $396
2020 $402
2019 $358
2018 $26
2017 $209
2016 $197
2015 $17
2014 $22
2013 $25
2012 $
2011 $0
2010 $2
2009 $3
TKOs Quarterly Long Term Debt
(Millions of US $)
2023-12-31 $2,959
2023-09-30 $2,952
2023-06-30 $384
2023-03-31 $387
2022-12-31 $2,736
2022-09-30 $388
2022-06-30 $388
2022-03-31 $392
2021-12-31 $396
2021-09-30 $393
2021-06-30 $396
2021-03-31 $399
2020-12-31 $402
2020-09-30 $401
2020-06-30 $393
2020-03-31 $391
2019-12-31 $358
2019-09-30 $355
2019-06-30 $28
2019-03-31 $32
2018-12-31 $26
2018-09-30 $27
2018-06-30 $28
2018-03-31 $209
2017-12-31 $209
2017-09-30 $209
2017-06-30 $209
2017-03-31 $209
2016-12-31 $197
2016-09-30 $37
2016-06-30 $15
2016-03-31 $16
2015-12-31 $17
2015-09-30 $18
2015-06-30 $19
2015-03-31 $20
2014-12-31 $22
2014-09-30 $23
2014-06-30 $24
2014-03-31 $25
2013-12-31 $25
2013-09-30 $25
2013-06-30
2013-03-31
2012-12-31
2012-09-30
2012-06-30
2012-03-31
2011-12-31 $0
2011-09-30 $1
2011-06-30 $1
2011-03-31 $1
2010-12-31 $2
2010-09-30 $2
2010-06-30 $2
2010-03-31 $3
2009-12-31 $3
2009-09-30 $3
2009-06-30 $3
2009-03-31 $4
Sector Industry Market Cap Revenue
Consumer Discretionary Movie & TV Production and Distribution $16.637B $1.675B
World Wrestling Entertainment Inc. or WWE is primarily engaged in the production and distribution of unique and creative content via myriad channels, including the premium over-the-top network monetized through license arrangements or through direct-to-consumer subscriptions, content rights agreements, premium live event programming and the sale of consumer products featuring brands. The company leverages the Internet and social media platforms to promote brands, market and distribute content and digital products. The three reportable segments are - The Media segment is engaged in the production and monetization of video content across various platforms, comprising WWE Network, pay television, digital and social media and filmed entertainment. The Live Events segment generates revenues from ticket sales along with travel packages for live events. The Consumer Products segment is engaged in the merchandising of WWE branded products that includes video games, toys and apparel.
Stock Name Country Market Cap PE Ratio
Warner Music Group (WMG) United States $16.779B 33.06
News (NWS) United States $14.255B 38.40
News (NWSA) United States $13.833B 37.26
IQIYI (IQ) China $4.788B 21.70
Lions Gate Entertainment (LGF.A) United States $2.444B 41.56
Lions Gate Entertainment (LGF.B) United States $2.270B 38.60
IMAX (IMAX) Canada $0.902B 28.58
Hong Kong Television Network (HKTVY) Hong Kong, SAR China $0.167B 0.00
CuriosityStream (CURI) United States $0.059B 0.00