VirTra Revenue 2010-2023 | VTSI

VirTra revenue from 2010 to 2023. Revenue can be defined as the amount of money a company receives from its customers in exchange for the sales of goods or services. Revenue is the top line item on an income statement from which all costs and expenses are subtracted to arrive at net income.
VirTra Annual Revenue
(Millions of US $)
2023 $38
2022 $28
2021 $24
2020 $19
2019 $19
2018 $18
2017 $17
2016 $16
2015 $13
2014 $10
2013 $10
2012 $9
VirTra Quarterly Revenue
(Millions of US $)
2023-12-31 $10
2023-09-30 $8
2023-06-30 $10
2023-03-31 $10
2022-12-31 $9
2022-09-30 $5
2022-06-30 $8
2022-03-31 $7
2021-12-31 $9
2021-09-30 $6
2021-06-30 $5
2021-03-31 $4
2020-12-31 $7
2020-09-30 $6
2020-06-30 $3
2020-03-31 $3
2019-12-31 $6
2019-09-30 $7
2019-06-30 $3
2019-03-31 $3
2018-12-31 $3
2018-09-30 $4
2018-06-30 $9
2018-03-31 $3
2017-12-31 $2
2017-09-30 $5
2017-06-30 $5
2017-03-31 $4
2016-12-31 $3
2016-09-30 $3
2016-06-30 $3
2016-03-31 $6
2015-12-31 $4
2015-09-30 $4
2015-06-30 $3
2015-03-31 $3
2014-12-31 $4
2014-09-30 $2
2014-06-30 $2
2014-03-31 $2
2013-12-31 $3
2013-09-30 $3
2013-06-30 $2
2013-03-31 $2
2012-12-31 $2
2012-09-30 $1
2012-06-30 $3
2012-03-31 $3
2010-06-30 $2
2010-03-31 $1
2009-09-30 $1
2009-06-30 $1
2009-03-31 $1
Sector Industry Market Cap Revenue
Aerospace Electronics - Military Systems $0.136B $0.038B
Virtra Systems, Inc., headquartered in Houston, Texas, develops, manufactures, markets, and sells personal computer and non-personal computer-based products for training/simulation and advertising/promotion markets. VirTra designs and manufactures two distinct product lines comprising the world's first 360-degree firearms training simulators: the IVR 4G military series, and the IVR HD law enforcement series. The HD law enforcement series delivers incredible decision making scenarios, 360-degree situational awareness, use-of-force training, real-world marksmanship, digital shoot-house, and of course marksmanship courses (from basic to advanced). The 4G military series delivers military skills training exercises, marksmanship and qualification courses (from basic to advanced), real-world marksmanship, immersive combat simulation, and digital shoot-house (CQB and MOUT training).
Stock Name Country Market Cap PE Ratio