Glu Mobile Revenue 2007-2020 | GLUU

Glu Mobile revenue from 2007 to 2020. Revenue can be defined as the amount of money a company receives from its customers in exchange for the sales of goods or services. Revenue is the top line item on an income statement from which all costs and expenses are subtracted to arrive at net income.
Glu Mobile Annual Revenue
(Millions of US $)
2019 $411
2018 $367
2017 $287
2016 $201
2015 $250
2014 $223
2013 $106
2012 $108
2011 $74
2010 $67
2009 $79
2008 $90
2007 $67
2006 $46
2005 $26
Glu Mobile Quarterly Revenue
(Millions of US $)
2020-03-31 $107
2019-12-31 $113
2019-09-30 $107
2019-06-30 $96
2019-03-31 $96
2018-12-31 $96
2018-09-30 $99
2018-06-30 $90
2018-03-31 $81
2017-12-31 $80
2017-09-30 $81
2017-06-30 $69
2017-03-31 $57
2016-12-31 $46
2016-09-30 $51
2016-06-30 $48
2016-03-31 $55
2015-12-31 $61
2015-09-30 $63
2015-06-30 $56
2015-03-31 $69
2014-12-31 $73
2014-09-30 $65
2014-06-30 $41
2014-03-31 $45
2013-12-31 $35
2013-09-30 $22
2013-06-30 $24
2013-03-31 $25
2012-12-31 $26
2012-09-30 $26
2012-06-30 $29
2012-03-31 $27
2011-12-31 $23
2011-09-30 $17
2011-06-30 $18
2011-03-31 $16
2010-12-31 $18
2010-09-30 $15
2010-06-30 $16
2010-03-31 $17
2009-12-31 $19
2009-09-30 $20
2009-06-30 $20
2009-03-31 $21
2008-12-31 $22
2008-09-30 $24
2008-06-30 $24
2008-03-31 $21
2007-12-31 $18
2007-09-30 $17
2007-06-30 $16
2007-03-31 $16
2006-12-31 $14
2006-09-30 $12
2006-06-30 $11
2006-03-31 $8
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $1.430B $0.411B
GLU MOBILE INC., is a leading global publisher of mobile games. Its portfolio of top-rated games includes original titles Super K.O. Boxing!, Stranded and Brain Genius, and titles based on major brands from partners including Atari, Activision, Konami, Harrah's, Hasbro, Warner Bros., Microsoft, PlayFirst, PopCap Games, SEGA and Sony. Glu is based in San Mateo, Calif. and has offices in London, France, Germany, Spain, Italy, Sweden, Poland, Russia, Hong Kong, China, Brazil, Chile, Canada and San Clemente, Calif.
Stock Name Country Market Cap PE Ratio
Activision Blizzard (ATVI) United States $56.307B 30.97
Nintendo (NTDOY) Japan $54.911B 20.94
Electronic Arts (EA) United States $34.709B 29.51
Take-Two Interactive Software (TTWO) United States $15.937B 38.29
Hasbro (HAS) United States $9.137B 15.05
Mattel (MAT) United States $2.942B 0.00
Blue Hat Interactive Entertainment Technology (BHAT) China $0.034B 0.00
JAKKS Pacific (JAKK) United States $0.019B 0.00