Activision Blizzard Net Income 2006-2018 | ATVI

Activision Blizzard annual/quarterly net income history and growth rate from 2006 to 2018. Net income can be defined as company's net profit or loss after all revenues, income items, and expenses have been accounted for.
  • Activision Blizzard net income for the quarter ending September 30, 2018 was $0.260B, a 38.3% increase year-over-year.
  • Activision Blizzard net income for the twelve months ending September 30, 2018 was $578M, a 47.74% decline year-over-year.
  • Activision Blizzard annual net income for 2017 was $0.273B, a 71.62% decline from 2016.
  • Activision Blizzard annual net income for 2016 was $0.962B, a 9.19% increase from 2015.
  • Activision Blizzard annual net income for 2015 was $0.881B, a 7.83% increase from 2014.
Activision Blizzard Annual Net Income
(Millions of US $)
2017 $273
2016 $962
2015 $881
2014 $817
2013 $987
2012 $1,125
2011 $1,069
2010 $414
2009 $112
2008 $-107
2007 $227
2007 $86
2006 $139
2006 $40
2005 $135
Activision Blizzard Quarterly Net Income
(Millions of US $)
Q3 2018 $260
Q2 2018 $402
Q1 2018 $500
Q4 2017 $-584
Q3 2017 $188
Q2 2017 $243
Q1 2017 $426
Q4 2016 $249
Q3 2016 $199
Q2 2016 $151
Q1 2016 $363
Q4 2015 $150
Q3 2015 $125
Q2 2015 $212
Q1 2015 $394
Q4 2014 $347
Q3 2014 $-23
Q2 2014 $200
Q1 2014 $293
Q4 2013 $157
Q3 2013 $56
Q2 2013 $318
Q1 2013 $456
Q4 2012 $346
Q3 2012 $221
Q2 2012 $181
Q1 2012 $377
Q4 2011 $97
Q3 2011 $146
Q2 2011 $330
Q1 2011 $496
Q4 2010 $-237
Q3 2010 $51
Q2 2010 $219
Q1 2010 $381
Q4 2009 $-287
Q3 2009 $15
Q2 2009 $195
Q1 2009 $189
Q4 2008 $-70
Q3 2008 $-108
Q2 2008 $28
Q1 2008 $43
Q4 2007 $272
Q3 2007 $48
Q2 2007 $28
Q1 2007 $0
Q4 2006 $143
Q3 2006 $-24
Q2 2006 $-18
Q1 2006 $0
Q4 2005 $68
Q3 2005 $-14
Q2 2005 $-4
Q1 2005 $0
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $38.870B $7.017B
Activision Blizzard, Inc., is the world's most successful standalone interactive entertainment company. Their portfolio includes some of the strongest franchises in all of entertainment, developed by the incredibly talented teams at Activision Publishing, Blizzard Entertainment, King Digital Entertainment, Activision Blizzard Studios, Major League Gaming, and their independent studios, including Toys for Bob, Infinity Ward, Sledgehammer Games and Treyarch. Their entertainment network has nearly 500 million monthly active users in 196 countries, and they're continuing to expand their capabilities across new platforms, genres, audiences and geographies. They're proud to be one of FORTUNE's `100 Best Companies To Work For` and their 9,000 employees are some of the best and brightest talents across entertainment, media and technology.
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