Activision Blizzard Gross Profit 2006-2019 | ATVI

Activision Blizzard annual/quarterly gross profit history and growth rate from 2006 to 2019. Gross profit can be defined as the profit a company makes after deducting the variable costs directly associated with making and selling its products or providing its services.
  • Activision Blizzard gross profit for the quarter ending March 31, 2019 was $1.262B, a 3.15% decline year-over-year.
  • Activision Blizzard gross profit for the twelve months ending March 31, 2019 was $4.942B, a 5.64% increase year-over-year.
  • Activision Blizzard annual gross profit for 2018 was $4.983B, a 10.34% increase from 2017.
  • Activision Blizzard annual gross profit for 2017 was $4.516B, a 7.17% increase from 2016.
  • Activision Blizzard annual gross profit for 2016 was $4.214B, a 36.86% increase from 2015.
Activision Blizzard Annual Gross Profit
(Millions of US $)
2018 $4,983
2017 $4,516
2016 $4,214
2015 $3,079
2014 $2,883
2013 $3,052
2012 $3,194
2011 $2,983
2010 $2,312
2009 $1,972
2008 $1,187
2007 $913
2007 $535
2006 $651
2006 $528
2005 $561
Activision Blizzard Quarterly Gross Profit
(Millions of US $)
Q1 2019 $1,262
Q4 2018 $1,550
Q3 2018 $999
Q2 2018 $1,131
Q1 2018 $1,303
Q4 2017 $1,239
Q3 2017 $1,066
Q2 2017 $1,070
Q1 2017 $1,141
Q4 2016 $1,239
Q3 2016 $1,039
Q2 2016 $972
Q1 2016 $964
Q4 2015 $814
Q3 2015 $653
Q2 2015 $747
Q1 2015 $865
Q4 2014 $944
Q3 2014 $500
Q2 2014 $670
Q1 2014 $769
Q4 2013 $863
Q3 2013 $516
Q2 2013 $765
Q1 2013 $908
Q4 2012 $1,084
Q3 2012 $604
Q2 2012 $698
Q1 2012 $808
Q4 2011 $666
Q3 2011 $517
Q2 2011 $803
Q1 2011 $997
Q4 2010 $542
Q3 2010 $396
Q2 2010 $599
Q1 2010 $775
Q4 2009 $545
Q3 2009 $364
Q2 2009 $566
Q1 2009 $497
Q4 2008 $420
Q3 2008 $303
Q2 2008 $246
Q1 2008 $218
Q4 2007 $720
Q3 2007 $249
Q2 2007 $167
Q1 2007 $0
Q4 2006 $341
Q3 2006 $47
Q2 2006 $50
Q1 2006 $0
Q4 2005 $318
Q3 2005 $81
Q2 2005 $69
Q1 2005 $0
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $32.318B $7.500B
Activision Blizzard, Inc., is the world's most successful standalone interactive entertainment company. Their portfolio includes some of the strongest franchises in all of entertainment, developed by the incredibly talented teams at Activision Publishing, Blizzard Entertainment, King Digital Entertainment, Activision Blizzard Studios, Major League Gaming, and their independent studios, including Toys for Bob, Infinity Ward, Sledgehammer Games and Treyarch. Their entertainment network has nearly 500 million monthly active users in 196 countries, and they're continuing to expand their capabilities across new platforms, genres, audiences and geographies. They're proud to be one of FORTUNE's `100 Best Companies To Work For` and their 9,000 employees are some of the best and brightest talents across entertainment, media and technology.
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