Activision Blizzard Cash on Hand 2006-2019 | ATVI

Activision Blizzard cash on hand from 2006 to 2019. Cash on hand can be defined as cash deposits at financial institutions that can immediately be withdrawn at any time, and investments maturing in one year or less that are highly liquid and therefore regarded as cash equivalents and reported with or near cash line items.
  • Activision Blizzard cash on hand for the quarter ending December 31, 2019 was $4.939B, a 49.3% increase year-over-year.
  • Activision Blizzard cash on hand for 2018 was $4.225B, a 10.35% decline from 2017.
  • Activision Blizzard cash on hand for 2017 was $4.713B, a 45.24% increase from 2016.
  • Activision Blizzard cash on hand for 2016 was $3.245B, a 78% increase from 2015.
Activision Blizzard Annual Cash on Hand
(Millions of US $)
2018 $4,225
2017 $4,713
2016 $3,245
2015 $1,823
2014 $4,858
2013 $4,443
2012 $4,375
2011 $3,525
2010 $3,508
2009 $3,245
2008 $3,002
2007 $65
2007 $955
2006 $
2006 $945
2005 $841
Activision Blizzard Quarterly Cash on Hand
(Millions of US $)
Q3 2019 $4,939
Q2 2019 $4,592
Q1 2019 $4,696
Q4 2018 $4,225
Q3 2018 $3,308
Q2 2018 $4,857
Q1 2018 $5,217
Q4 2017 $4,713
Q3 2017 $3,576
Q2 2017 $3,278
Q1 2017 $3,248
Q4 2016 $3,245
Q3 2016 $4,029
Q2 2016 $2,271
Q1 2016 $2,872
Q4 2015 $1,823
Q3 2015 $4,519
Q2 2015 $4,521
Q1 2015 $4,470
Q4 2014 $4,858
Q3 2014 $3,828
Q2 2014 $4,204
Q1 2014 $4,287
Q4 2013 $4,443
Q3 2013 $6,821
Q2 2013 $4,546
Q1 2013 $4,618
Q4 2012 $4,375
Q3 2012 $3,364
Q2 2012 $3,192
Q1 2012 $3,476
Q4 2011 $3,525
Q3 2011 $2,901
Q2 2011 $2,944
Q1 2011 $3,359
Q4 2010 $3,508
Q3 2010 $2,849
Q2 2010 $2,846
Q1 2010 $3,342
Q4 2009 $3,245
Q3 2009 $2,721
Q2 2009 $2,830
Q1 2009 $3,030
Q4 2008 $3,002
Q3 2008 $2,936
Q2 2008 $1,253
Q1 2008 $1,449
Q4 2007 $65
Q3 2007 $962
Q2 2007 $964
Q1 2007 $955
Q4 2006 $805
Q3 2006 $747
Q2 2006 $793
Q1 2006 $945
Q4 2005 $765
Q3 2005 $750
Q2 2005 $786
Q1 2005 $841
Sector Industry Market Cap Revenue
Consumer Discretionary Toys, Games and Hobby Products $48.969B $6.489B
Activision Blizzard, Inc., is the world's most successful standalone interactive entertainment company. Their portfolio includes some of the strongest franchises in all of entertainment, developed by the incredibly talented teams at Activision Publishing, Blizzard Entertainment, King Digital Entertainment, Activision Blizzard Studios, Major League Gaming, and their independent studios, including Toys for Bob, Infinity Ward, Sledgehammer Games and Treyarch. Their entertainment network has nearly 500 million monthly active users in 196 countries, and they're continuing to expand their capabilities across new platforms, genres, audiences and geographies. They're proud to be one of FORTUNE's `100 Best Companies To Work For` and their 9,000 employees are some of the best and brightest talents across entertainment, media and technology.
Stock Name Country Market Cap PE Ratio
Nintendo (NTDOY) Japan $42.875B 20.64
Electronic Arts (EA) United States $31.708B 26.19
Take-Two Interactive Software (TTWO) United States $12.866B 38.85
Hasbro (HAS) United States $12.300B 23.94
Mattel (MAT) United States $4.610B 0.00
Glu Mobile (GLUU) United States $1.078B 105.64
Blue Hat Interactive Entertainment Technology (BHAT) China $0.040B 0.00
JAKKS Pacific (JAKK) United States $0.034B 0.00